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Destroy my campaign world
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<blockquote data-quote="Gilladian" data-source="post: 5300140" data-attributes="member: 2093"><p>I have a campaign world that I have used for 5 or more campaigns over the last 20+ years. </p><p></p><p>Now, not only has the campaign world changed a lot just beccause rules have changed, my tastes have changed, etc... but ALSO sections of the world have evolved because of the actions of PCs. </p><p></p><p>Greenvale has gone from being a single good-sized city and the villages and towns that hugged it, with a few hundred thousand total residents, clinging to existence on the edge of wilderness, to a 13-county kingdom with several million residents and several good-sized cities (plus dynastic inheritance issues, an ongoing political schism, and a social/religious confrontation brewing). </p><p></p><p>Other areas of the campaign world have had uprisings, inheritances, economic collapses, and other changes. Every one of these changes grew out of a campaign I ran. The PCs can look back and SEE that their defeat of the evil sorceress on the northern border of Harothar caused that kingdom to become more stable, more populous, and more likely to eventually be a political and economic threat to Greenvale...</p><p></p><p>I don't have any desire to "blow up" or end my world; I love it too much! But at the same time, I want it to grow and change. It's possible to have both options; change and stability!</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5300140, member: 2093"] I have a campaign world that I have used for 5 or more campaigns over the last 20+ years. Now, not only has the campaign world changed a lot just beccause rules have changed, my tastes have changed, etc... but ALSO sections of the world have evolved because of the actions of PCs. Greenvale has gone from being a single good-sized city and the villages and towns that hugged it, with a few hundred thousand total residents, clinging to existence on the edge of wilderness, to a 13-county kingdom with several million residents and several good-sized cities (plus dynastic inheritance issues, an ongoing political schism, and a social/religious confrontation brewing). Other areas of the campaign world have had uprisings, inheritances, economic collapses, and other changes. Every one of these changes grew out of a campaign I ran. The PCs can look back and SEE that their defeat of the evil sorceress on the northern border of Harothar caused that kingdom to become more stable, more populous, and more likely to eventually be a political and economic threat to Greenvale... I don't have any desire to "blow up" or end my world; I love it too much! But at the same time, I want it to grow and change. It's possible to have both options; change and stability! [/QUOTE]
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