Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Detect magic and Gargolye
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 6625804" data-attributes="member: 92511"><p>Detect Evil/Good? Yes. Divine Sense? Yes. Detect Magic...maybe.</p><p></p><p>Are these undead created by someone casting Animate Dead or Create Undead? If they were brought into being through necromanctic magic, then sure. They could detect...or probably more likely, the area they are in would detect as magical...focusing into auras of necromancy around their actual locations.</p><p></p><p>But they needn't be created only that way in all cases in all worlds.</p><p></p><p></p><p></p><p>That is reasonable. It is equally reasonable that there's just some wellspring/portal/rift to the negative energy plane, miles beneath the ground...or an evil deity/entity passed by during a new moon or there was a cosmic alignment or "miasma" from the nearby swamp or a "death giant" loogied on a cemetery just by chance...and skeletons and zombies popped up because of it.</p><p></p><p>Are they fueled by some kind of energy? Yes. Typically/traditionally, in D&D, that is negative energy plane [now meshed with the Shadowfell/Plane of Shadow].</p><p></p><p>Necromantic Magic can be said to harness/direct that energy....is that negative energy, in itself, magic? Could be...could be not. DM's choice. </p><p></p><p></p><p></p><p>Or they're just supernatural creatures that don't require food/don't have "biology" in the real world sense. You seem to have a very clear idea of what "must be" and "what should be real" in a fantasy game/world. Which is great...for your games/world in which you are the DM. I am also clear in my vision and consistent [as one can be in a fantasy world of magic] in my world/games.</p><p></p><p>But it is hardly a universal truth that Detect Magic "should/has to/must for reality or consistency" detect elementals or undead.</p><p></p><p>Were you the warlock PC in question? hahaha.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6625804, member: 92511"] Detect Evil/Good? Yes. Divine Sense? Yes. Detect Magic...maybe. Are these undead created by someone casting Animate Dead or Create Undead? If they were brought into being through necromanctic magic, then sure. They could detect...or probably more likely, the area they are in would detect as magical...focusing into auras of necromancy around their actual locations. But they needn't be created only that way in all cases in all worlds. That is reasonable. It is equally reasonable that there's just some wellspring/portal/rift to the negative energy plane, miles beneath the ground...or an evil deity/entity passed by during a new moon or there was a cosmic alignment or "miasma" from the nearby swamp or a "death giant" loogied on a cemetery just by chance...and skeletons and zombies popped up because of it. Are they fueled by some kind of energy? Yes. Typically/traditionally, in D&D, that is negative energy plane [now meshed with the Shadowfell/Plane of Shadow]. Necromantic Magic can be said to harness/direct that energy....is that negative energy, in itself, magic? Could be...could be not. DM's choice. Or they're just supernatural creatures that don't require food/don't have "biology" in the real world sense. You seem to have a very clear idea of what "must be" and "what should be real" in a fantasy game/world. Which is great...for your games/world in which you are the DM. I am also clear in my vision and consistent [as one can be in a fantasy world of magic] in my world/games. But it is hardly a universal truth that Detect Magic "should/has to/must for reality or consistency" detect elementals or undead. Were you the warlock PC in question? hahaha. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Detect magic and Gargolye
Top