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Detect Magic and hidden (unseen) objects
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<blockquote data-quote="Enevhar Aldarion" data-source="post: 7957089" data-attributes="member: 6818233"><p>The spell has a Range of Self, which means either the caster is the originating point of the spell, but not in the spell's effect, or that the caster is the only target of the spell. And Detect Magic is definitely the first, so nothing on the caster will show up for the spell.</p><p></p><p>But even if you do not want to run it that way and assume anything on the caster triggers the spell, then the caster just automatically moves to the second step and makes anything else magical within 30 feet give off that faint aura. And emphasis on faint, as the faint auras around the caster's magical items are not going to blind him from seeing the other faint aura that something 29 feet away is giving off.</p><p></p><p>Now, the other party members triggering it is another thing. They would have to back out of the 30 foot range first, so that the caster could tell what around was magical.</p></blockquote><p></p>
[QUOTE="Enevhar Aldarion, post: 7957089, member: 6818233"] The spell has a Range of Self, which means either the caster is the originating point of the spell, but not in the spell's effect, or that the caster is the only target of the spell. And Detect Magic is definitely the first, so nothing on the caster will show up for the spell. But even if you do not want to run it that way and assume anything on the caster triggers the spell, then the caster just automatically moves to the second step and makes anything else magical within 30 feet give off that faint aura. And emphasis on faint, as the faint auras around the caster's magical items are not going to blind him from seeing the other faint aura that something 29 feet away is giving off. Now, the other party members triggering it is another thing. They would have to back out of the 30 foot range first, so that the caster could tell what around was magical. [/QUOTE]
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