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Detect Magic question
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<blockquote data-quote="mvincent" data-source="post: 3140424" data-attributes="member: 27034"><p>This method seems to imply that a new magic aura would not be noticed until your turn, which would imply that it is initially noticed at the lowest (1 round) level (as you suggest below), or that something that moves around within the field would be be similarly reset (i.e. if you are 'blind' in the interim, there would be little difference between something that moved out-and-in and something that simply moved around), which is complicated and not how I believe the spell works.</p><p></p><p>It should be detected using the 3rd round rules. The <a href="http://www.wizards.com/default.asp?x=dnd/rg/20040914a" target="_blank">RotG</a> says</p><p><span style="font-size: 9px"><em>"A detect spell doesn't make an invisible creature or object visible, but if an unseen subject is in the area where the spell is aimed, the spell can give some hint of the unseen subject's presence. For example, a detect magic spell reveals the presence or absence of magical auras in the area where it is aimed. An invisible creature using an invisibility spell or magic item has a magical aura (thanks to the active spell or magic item) and a detect magic spell aimed into its area will reveal that aura. All the spell user knows, however, is that there is magic present somewhere within the area where the spell is aimed. If the detect magic user scans that same area for 3 consecutive rounds, the spell can reveal the location of the invisible magical aura (if the creature is still in area). The spell doesn't reveal anything else about the creature, or even that it is a creature at all. The spell user could aim an attack at the creature's location and have a chance to hit it (see Part Two)."</em></span></p><p></p><p>This statement seems to imply that creatures moving around in, out-and-in, or simply into the field should be visible at round 3 levels.</p></blockquote><p></p>
[QUOTE="mvincent, post: 3140424, member: 27034"] This method seems to imply that a new magic aura would not be noticed until your turn, which would imply that it is initially noticed at the lowest (1 round) level (as you suggest below), or that something that moves around within the field would be be similarly reset (i.e. if you are 'blind' in the interim, there would be little difference between something that moved out-and-in and something that simply moved around), which is complicated and not how I believe the spell works. It should be detected using the 3rd round rules. The [URL="http://www.wizards.com/default.asp?x=dnd/rg/20040914a"]RotG[/URL] says [SIZE=1][I]"A detect spell doesn't make an invisible creature or object visible, but if an unseen subject is in the area where the spell is aimed, the spell can give some hint of the unseen subject's presence. For example, a detect magic spell reveals the presence or absence of magical auras in the area where it is aimed. An invisible creature using an invisibility spell or magic item has a magical aura (thanks to the active spell or magic item) and a detect magic spell aimed into its area will reveal that aura. All the spell user knows, however, is that there is magic present somewhere within the area where the spell is aimed. If the detect magic user scans that same area for 3 consecutive rounds, the spell can reveal the location of the invisible magical aura (if the creature is still in area). The spell doesn't reveal anything else about the creature, or even that it is a creature at all. The spell user could aim an attack at the creature's location and have a chance to hit it (see Part Two)."[/I][/SIZE] This statement seems to imply that creatures moving around in, out-and-in, or simply into the field should be visible at round 3 levels. [/QUOTE]
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