HandofMystra
First Post
Last night one of the players in the group cast detect magic in the direction of an enemy spellcaster. The DM ruled that detect magic at first level cannot replicate See Invisibility at second level. I would argue that detect magic needs three rounds to get the location of an invisble creature while See Invisibility only needs a standard action. Not to mention that detect magic requires a spellcraft check to tell disambiguate the invisbille thing from other magical places in the detect zone. How do you play it?
This brings up an interesting question: if an object is in the detect magic cone during round one of the spell and moves to another location within the detect zone in round two, how many rounds does the caster need to identify its position?
This brings up an interesting question: if an object is in the detect magic cone during round one of the spell and moves to another location within the detect zone in round two, how many rounds does the caster need to identify its position?