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Detect Magic
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<blockquote data-quote="Crazy Jerome" data-source="post: 5813107" data-attributes="member: 54877"><p>We already use religion skill like this in 4E as a house rules. Works well for us, at least in the heroic tier.</p><p> </p><p>For detect magic in particular, I'd like a mix of the 4E arcana rules and the Arcana Evolved "object lore" type abilities. Basically, each time you cast on a given item, you got new information, such as who last owned the item, how long ago, who had it before them, when it was last used, etc. These spells worked on any item, not just magic, of course.</p><p> </p><p>Then I'd use arcana to detect magic and basic functions, but "object lore" castings to dig out the remaining information, or at least clues on where or who to consult to get that information.</p><p> </p><p>In 4E terms, object lore would make a good low-cost, long casting time, ritual. It means that if you find a +3 flaming longsword with some other ability, you know the basic stats with a decent arcana check, but not the command words for the flaming on, flaming off, and that other ability. But now you have a framework to find that out in a reasonable timeframe, once the characters make the attempt. And instead of <em>identify</em>, or other such "cast the spell, get the info" options, the real cost is getting the old wizard that made it to fess up, or find his notes, or such.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5813107, member: 54877"] We already use religion skill like this in 4E as a house rules. Works well for us, at least in the heroic tier. For detect magic in particular, I'd like a mix of the 4E arcana rules and the Arcana Evolved "object lore" type abilities. Basically, each time you cast on a given item, you got new information, such as who last owned the item, how long ago, who had it before them, when it was last used, etc. These spells worked on any item, not just magic, of course. Then I'd use arcana to detect magic and basic functions, but "object lore" castings to dig out the remaining information, or at least clues on where or who to consult to get that information. In 4E terms, object lore would make a good low-cost, long casting time, ritual. It means that if you find a +3 flaming longsword with some other ability, you know the basic stats with a decent arcana check, but not the command words for the flaming on, flaming off, and that other ability. But now you have a framework to find that out in a reasonable timeframe, once the characters make the attempt. And instead of [I]identify[/I], or other such "cast the spell, get the info" options, the real cost is getting the old wizard that made it to fess up, or find his notes, or such. [/QUOTE]
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