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Detecting Spells as They Are Cast--Outside of Combat
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<blockquote data-quote="Nebten" data-source="post: 5689215" data-attributes="member: 79391"><p>There is no mechanical rule to detect if somebody is casting a spell outside of combat. But the movements of casting a spell are typically interupted that the person is doing something abnormal or mystical.</p><p> </p><p>The only "rules" that accomidate this are those listed under Componets:</p><p>[sblock=Components]</p><p><strong>Components</strong></p><p></p><p>A spell's <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> explain what you must do or possess to cast the spell. The <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> entry in a spell description includes abbreviations that tell you what type of <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> it requires. Specifics for material and focus <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> are given at the end of the descriptive text. Usually you don't need to worry about <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a>, but when you can't use a component for some reason or when a material or focus component is expensive, then the <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> are important.</p><p><strong>Verbal (V)</strong></p><p>A verbal component is a spoken incantation. To provide a verbal component, you must be able to speak in a strong voice. A <a href="http://www.d20pfsrd.com/magic/all-spells/s/silence" target="_blank"><span style="color: #4e7dbf">silence</span></a> spell or a gag spoils the incantation (and thus the spell). a spellcaster who has been <a href="http://www.d20pfsrd.com/gamemastering/conditions#TOC-Deafened" target="_blank"><span style="color: #4e7dbf">deafened</span></a> has a 20% chance of spoiling any spell with a verbal component that he tries to cast.</p><p><strong>Somatic (S)</strong></p><p>A somatic component is a measured and precise movement of the hand. You must have at least one hand free to provide a somatic component.</p><p><strong>Material (M)</strong></p><p>A material component consists of one or more physical substances or objects that are annihilated by the spell energies in the casting process. Unless a cost is given for a material component, the cost is negligible. Don't bother to keep track of material <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> with negligible cost. Assume you have all you need as long as you have your spell component pouch.</p><p><strong>Focus (F)</strong></p><p>A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. As with material <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a>, the cost for a focus is negligible unless a price is given. Assume that focus <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">components</span></a> of negligible cost are in your spell component pouch.</p><p><strong>Divine Focus (DF)</strong></p><p>A divine focus component is an item of spiritual significance. The divine focus for a <a href="http://www.d20pfsrd.com/classes/core-classes/cleric" target="_blank"><span style="color: #4e7dbf">cleric</span></a> or a <a href="http://www.d20pfsrd.com/classes/core-classes/paladin" target="_blank"><span style="color: #4e7dbf">paladin</span></a> is a holy symbol appropriate to the character's faith. The divine focus for a <a href="http://www.d20pfsrd.com/classes/core-classes/druid" target="_blank"><span style="color: #4e7dbf">druid</span></a> or a ranger is a sprig of holly, or some other sacred plant.</p><p>If the <a href="http://www.d20pfsrd.com/magic#TOC-Components" target="_blank"><span style="color: #4e7dbf">Components</span></a> line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component (the abbreviation before the slash) and the divine version has a divine focus component (the abbreviation after the slash).</p><p> [/sblock]</p><p> </p><p>As to what degree these mean, you would have to ask your DM. </p><p> </p><p>There are feats that can remove these components: Still Spell, Silent Spell & Eshew Materials. </p><p> </p><p>Again talk with your DM, but unless it is against the law, how big a deal it would be to cast a spell in public.</p></blockquote><p></p>
[QUOTE="Nebten, post: 5689215, member: 79391"] There is no mechanical rule to detect if somebody is casting a spell outside of combat. But the movements of casting a spell are typically interupted that the person is doing something abnormal or mystical. The only "rules" that accomidate this are those listed under Componets: [sblock=Components] [B]Components[/B] A spell's [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] explain what you must do or possess to cast the spell. The [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] entry in a spell description includes abbreviations that tell you what type of [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] it requires. Specifics for material and focus [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] are given at the end of the descriptive text. Usually you don't need to worry about [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL], but when you can't use a component for some reason or when a material or focus component is expensive, then the [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] are important. [B]Verbal (V)[/B] A verbal component is a spoken incantation. To provide a verbal component, you must be able to speak in a strong voice. A [URL="http://www.d20pfsrd.com/magic/all-spells/s/silence"][COLOR=#4e7dbf]silence[/COLOR][/URL] spell or a gag spoils the incantation (and thus the spell). a spellcaster who has been [URL="http://www.d20pfsrd.com/gamemastering/conditions#TOC-Deafened"][COLOR=#4e7dbf]deafened[/COLOR][/URL] has a 20% chance of spoiling any spell with a verbal component that he tries to cast. [B]Somatic (S)[/B] A somatic component is a measured and precise movement of the hand. You must have at least one hand free to provide a somatic component. [B]Material (M)[/B] A material component consists of one or more physical substances or objects that are annihilated by the spell energies in the casting process. Unless a cost is given for a material component, the cost is negligible. Don't bother to keep track of material [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] with negligible cost. Assume you have all you need as long as you have your spell component pouch. [B]Focus (F)[/B] A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. As with material [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL], the cost for a focus is negligible unless a price is given. Assume that focus [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]components[/COLOR][/URL] of negligible cost are in your spell component pouch. [B]Divine Focus (DF)[/B] A divine focus component is an item of spiritual significance. The divine focus for a [URL="http://www.d20pfsrd.com/classes/core-classes/cleric"][COLOR=#4e7dbf]cleric[/COLOR][/URL] or a [URL="http://www.d20pfsrd.com/classes/core-classes/paladin"][COLOR=#4e7dbf]paladin[/COLOR][/URL] is a holy symbol appropriate to the character's faith. The divine focus for a [URL="http://www.d20pfsrd.com/classes/core-classes/druid"][COLOR=#4e7dbf]druid[/COLOR][/URL] or a ranger is a sprig of holly, or some other sacred plant. If the [URL="http://www.d20pfsrd.com/magic#TOC-Components"][COLOR=#4e7dbf]Components[/COLOR][/URL] line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component (the abbreviation before the slash) and the divine version has a divine focus component (the abbreviation after the slash). [/sblock] As to what degree these mean, you would have to ask your DM. There are feats that can remove these components: Still Spell, Silent Spell & Eshew Materials. Again talk with your DM, but unless it is against the law, how big a deal it would be to cast a spell in public. [/QUOTE]
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