Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Determining Monster Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6211680" data-attributes="member: 1165"><p>You put "any D&D" so you'll get a lot of answers.</p><p></p><p>The various DMGs do advise on stats, but only in 4e is it explicit.</p><p></p><p>In 3rd Edition and Pathfinder, plus related games (d20 Modern, for instance) there's suggestions on attack bonuses, damage, etc, which implies what your ability scores should be. Unfortunately the derived statistics often meant your monster would be incredibly strong in one area (eg grappling) and cripplingly weak in another area (eg Will save).</p><p></p><p>Before they changed the Monster Math, ability scores were pretty much set by level for 4e monsters, and these were high (16 + 1/2 level for key stat, 13 + 1/2 level for highest non-key stat of a defense pair). Then again, the effect of ability scores are pretty minimal. The new monster math removed even that. Ability scores influence your Fort/Ref/Will (and only slightly), but your AC, attack bonus and damage are based on level, role, and type of attacks. You just pick the ability scores that you think make sense. If you want a monster that can dodge really well, just give them an ability like Defensive Mobility.</p><p></p><p>In 5e, monster ability scores are far more important. Of course, this causes balance problems. (A monster with low Int will always fail Int-based saves. Fortunately there's only a few of these!)</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6211680, member: 1165"] You put "any D&D" so you'll get a lot of answers. The various DMGs do advise on stats, but only in 4e is it explicit. In 3rd Edition and Pathfinder, plus related games (d20 Modern, for instance) there's suggestions on attack bonuses, damage, etc, which implies what your ability scores should be. Unfortunately the derived statistics often meant your monster would be incredibly strong in one area (eg grappling) and cripplingly weak in another area (eg Will save). Before they changed the Monster Math, ability scores were pretty much set by level for 4e monsters, and these were high (16 + 1/2 level for key stat, 13 + 1/2 level for highest non-key stat of a defense pair). Then again, the effect of ability scores are pretty minimal. The new monster math removed even that. Ability scores influence your Fort/Ref/Will (and only slightly), but your AC, attack bonus and damage are based on level, role, and type of attacks. You just pick the ability scores that you think make sense. If you want a monster that can dodge really well, just give them an ability like Defensive Mobility. In 5e, monster ability scores are far more important. Of course, this causes balance problems. (A monster with low Int will always fail Int-based saves. Fortunately there's only a few of these!) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Determining Monster Stats
Top