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General Tabletop Discussion
*Pathfinder & Starfinder
Determining Monster Stats
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<blockquote data-quote="howandwhy99" data-source="post: 6212586" data-attributes="member: 3192"><p>[MENTION=40857]Meatboy[/MENTION], here's my best answer:</p><p></p><p>During the creation of something for the game, like a creature, you will always be able to play with the design to incorporate elements into it. Like a predetermined level, but also abilities, stats, and other stuff.</p><p></p><p>Now if you don't have a preset level you are building for, than you will take an accounting of the design at finish and determine the game structure's level. (You'll want to playtest it against other finished and comparably balanced works to really get a clearer picture too). </p><p></p><p>If you do have a preset level in mind, then your final steps will be puzzling the creation up, down, around, until you reach your goal. Depending on the scope of the game, and D&D does have one, this may not be possible. Not everything is covered as a suitable challenge in D&D. There's too hard and too easy. (Planet-Swallower the monster isn't going to shrink down to a suitable challenge level without major Glass Tiger-ing of it.)</p><p></p><p>3.x d20 creature creation uses derived stat rules, but I do believe Ability Scores were left out. Look at how the A.S. modifiers affect rolls and set DCs and you should be able to work out something. Someone else might even have some well tested measures. (Not me tho <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Ask Boz. Sorry I couldn't help more.)</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6212586, member: 3192"] [MENTION=40857]Meatboy[/MENTION], here's my best answer: During the creation of something for the game, like a creature, you will always be able to play with the design to incorporate elements into it. Like a predetermined level, but also abilities, stats, and other stuff. Now if you don't have a preset level you are building for, than you will take an accounting of the design at finish and determine the game structure's level. (You'll want to playtest it against other finished and comparably balanced works to really get a clearer picture too). If you do have a preset level in mind, then your final steps will be puzzling the creation up, down, around, until you reach your goal. Depending on the scope of the game, and D&D does have one, this may not be possible. Not everything is covered as a suitable challenge in D&D. There's too hard and too easy. (Planet-Swallower the monster isn't going to shrink down to a suitable challenge level without major Glass Tiger-ing of it.) 3.x d20 creature creation uses derived stat rules, but I do believe Ability Scores were left out. Look at how the A.S. modifiers affect rolls and set DCs and you should be able to work out something. Someone else might even have some well tested measures. (Not me tho :) Ask Boz. Sorry I couldn't help more.) [/QUOTE]
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Determining Monster Stats
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