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Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)
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<blockquote data-quote="ethandrew" data-source="post: 3893412" data-attributes="member: 17456"><p>Alright, finally, monkey rogue is done. My wife named him, the rest I did myself... I'll fill in the background and everything else soon.</p><p></p><p>[sblock=Bobbaros the Amazing Dancing Chimp]</p><p></p><p>Male Monkey Rogue 10</p><p>Alignment: N</p><p></p><p>Abilities: (29)</p><p>STR - 9 (12 - 4 Racial + 1 LA)</p><p>DEX - 26 (18 Points + 4 Racial + 4 Gloves of Dexterity)</p><p>CON - 14 (15 Points - 2 Racial + 1 LA)</p><p>INT - 16 </p><p>WIS - 10</p><p>CHA -12</p><p></p><p>HP: 62</p><p>Speed: 30ft</p><p>Initiative: +8</p><p></p><p>AC: 22 (+5 Armor +6 Dex +1 Size)</p><p>(Ring of Four Winds 4 times a day, immediate action to grant +2 deflection bonus to AC)</p><p></p><p>DR: 1/- (Usable 10/day)</p><p></p><p>Saves:</p><p>Fort: 6</p><p>Reflex: 16</p><p>Will: 4</p><p></p><p>BAB/Ranged/Grapple: +7/+16/+2</p><p></p><p>Weapons:</p><p>+1 Blurstrike Sickle +18/+13 1d6+1 x2</p><p></p><p>Blurstrike: MIC 29; 10/day as an immediate action, weapon becomes blurred and opponent is considered flat-footed for the first attack.</p><p></p><p>Class Abilities:</p><p>-Sneak Attack 5d6</p><p>-Trapfinding</p><p>-Evasion</p><p>-Trap Sense +3</p><p>-Uncanny Dodge</p><p>-Improved Uncanny Dodge</p><p>-Opportunist</p><p></p><p>Racial Abilities:</p><p>-4 Str, +4 Dex, -2 Con</p><p>Monkeys have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.</p><p>Low-Light Vision</p><p>Languages:</p><p>Common</p><p>Sylvan</p><p>Elven</p><p>Monkey</p><p></p><p>Skills:</p><p>Balance - 18 (0 ranks + 8 Dex + 8 Racial + 2 Synergy)</p><p>Climb - 28 (12 Ranks + 8 Dex + 8 Racial)</p><p>Disable Device - 18 (13 Ranks + 3 Int + 2 Thieves' Tools)</p><p>Escape Artist - 20 (12 Ranks + 8 Dex)</p><p>Gather Information - 3 (0 Ranks + 1 Cha + 2 Synergy)</p><p>Hide - 30 (13 Ranks + 5 Cloak + 8 Dex + 4 Size)</p><p>Knowledge Local - 15 (12 Rank + 3 Int)</p><p>Listen - 0 (0 Ranks + 0 Wis)</p><p>Move Silently - 26 (13 Ranks + 5 Cloak + 8 Dex)</p><p>Open Lock - 28 (13 Ranks + 5 Lockpicking Ring + 2 Thieves' Tools + 8 Dex)</p><p>Search - 16 (13 Ranks + 3 Int)</p><p>Sleight of Hand - 21 (13 Ranks + 8 Dex)</p><p>Spot - 0 (0 Ranks + 0 Wis)</p><p>Tumble - 21 (13 Ranks + 8 Dex)</p><p></p><p>Feats:</p><p>1st- Weapon Finesse</p><p>3rd- Weapon Focus (Sickle)</p><p>6th- Lucky Fingers (SC) : Reroll Disable Device, Open Lock, or Sleight of Hand</p><p>9th- Disembowling Strike (CS) : Trade 4d6 Sneak Attack for 1d4 Con damage</p><p></p><p>Skill Trick:</p><p>-Acrobatic Backstab</p><p>-Walk The Walls</p><p></p><p>Equipment:</p><p>+1 Mithral Chain Shirt 2.100</p><p>+1 Blurstrike Sickle 18.300</p><p>Lockpicking Ring (MIC pg. 114) 3.500</p><p>Ring of Four Winds (MIC pg. 124) 2.000</p><p>Gloves of Dexterity +4 16.000</p><p>Cloak of Elvenkind (Mix of the Cloak and Boots) 3.750</p><p>Vest of Resistance +1 1.000</p><p>Quaal's Feather Token (Tree) x2 800</p><p>Iron Ward Diamond (MIC pg. 26) 500</p><p>Wand of CLW 750</p><p>MW Thieves' Tools 100</p><p></p><p>Total Spent 48.806</p><p>Gold Left 194</p><p></p><p>Physical Appearance: </p><p></p><p>Background: [/sblock]</p></blockquote><p></p>
[QUOTE="ethandrew, post: 3893412, member: 17456"] Alright, finally, monkey rogue is done. My wife named him, the rest I did myself... I'll fill in the background and everything else soon. [sblock=Bobbaros the Amazing Dancing Chimp] Male Monkey Rogue 10 Alignment: N Abilities: (29) STR - 9 (12 - 4 Racial + 1 LA) DEX - 26 (18 Points + 4 Racial + 4 Gloves of Dexterity) CON - 14 (15 Points - 2 Racial + 1 LA) INT - 16 WIS - 10 CHA -12 HP: 62 Speed: 30ft Initiative: +8 AC: 22 (+5 Armor +6 Dex +1 Size) (Ring of Four Winds 4 times a day, immediate action to grant +2 deflection bonus to AC) DR: 1/- (Usable 10/day) Saves: Fort: 6 Reflex: 16 Will: 4 BAB/Ranged/Grapple: +7/+16/+2 Weapons: +1 Blurstrike Sickle +18/+13 1d6+1 x2 Blurstrike: MIC 29; 10/day as an immediate action, weapon becomes blurred and opponent is considered flat-footed for the first attack. Class Abilities: -Sneak Attack 5d6 -Trapfinding -Evasion -Trap Sense +3 -Uncanny Dodge -Improved Uncanny Dodge -Opportunist Racial Abilities: -4 Str, +4 Dex, -2 Con Monkeys have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks. Low-Light Vision Languages: Common Sylvan Elven Monkey Skills: Balance - 18 (0 ranks + 8 Dex + 8 Racial + 2 Synergy) Climb - 28 (12 Ranks + 8 Dex + 8 Racial) Disable Device - 18 (13 Ranks + 3 Int + 2 Thieves' Tools) Escape Artist - 20 (12 Ranks + 8 Dex) Gather Information - 3 (0 Ranks + 1 Cha + 2 Synergy) Hide - 30 (13 Ranks + 5 Cloak + 8 Dex + 4 Size) Knowledge Local - 15 (12 Rank + 3 Int) Listen - 0 (0 Ranks + 0 Wis) Move Silently - 26 (13 Ranks + 5 Cloak + 8 Dex) Open Lock - 28 (13 Ranks + 5 Lockpicking Ring + 2 Thieves' Tools + 8 Dex) Search - 16 (13 Ranks + 3 Int) Sleight of Hand - 21 (13 Ranks + 8 Dex) Spot - 0 (0 Ranks + 0 Wis) Tumble - 21 (13 Ranks + 8 Dex) Feats: 1st- Weapon Finesse 3rd- Weapon Focus (Sickle) 6th- Lucky Fingers (SC) : Reroll Disable Device, Open Lock, or Sleight of Hand 9th- Disembowling Strike (CS) : Trade 4d6 Sneak Attack for 1d4 Con damage Skill Trick: -Acrobatic Backstab -Walk The Walls Equipment: +1 Mithral Chain Shirt 2.100 +1 Blurstrike Sickle 18.300 Lockpicking Ring (MIC pg. 114) 3.500 Ring of Four Winds (MIC pg. 124) 2.000 Gloves of Dexterity +4 16.000 Cloak of Elvenkind (Mix of the Cloak and Boots) 3.750 Vest of Resistance +1 1.000 Quaal's Feather Token (Tree) x2 800 Iron Ward Diamond (MIC pg. 26) 500 Wand of CLW 750 MW Thieves' Tools 100 Total Spent 48.806 Gold Left 194 Physical Appearance: Background: [/sblock] [/QUOTE]
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