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Deva vs. Witchoil?
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<blockquote data-quote="Andrew Moreton" data-source="post: 7998749" data-attributes="member: 6920268"><p>Within my campaign it is unlikey the PC would have died. I use the optional Hero point rule which means most of the time a PC can convert being killed into being knocked out of the current scene and surviving while badly injured. I think it has been used on several occasions for pc's to survive train crashes and angy Half Dragon arsonists. Players still try very hard to avoid death and also really nasty stuff which could happen to them. In the last session they ended up trying to work out if they could replace Witch oil being used in several Golems as they wanted to use them but could not justify using witch oil.</p><p>Now I would have to kill at least 2 of my pc's to keep anyone dead for more than a day as two of them can manage Raise Dead or better</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7998749, member: 6920268"] Within my campaign it is unlikey the PC would have died. I use the optional Hero point rule which means most of the time a PC can convert being killed into being knocked out of the current scene and surviving while badly injured. I think it has been used on several occasions for pc's to survive train crashes and angy Half Dragon arsonists. Players still try very hard to avoid death and also really nasty stuff which could happen to them. In the last session they ended up trying to work out if they could replace Witch oil being used in several Golems as they wanted to use them but could not justify using witch oil. Now I would have to kill at least 2 of my pc's to keep anyone dead for more than a day as two of them can manage Raise Dead or better [/QUOTE]
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