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Developer Video on Druid/Paladin/Expert Feedback
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<blockquote data-quote="Remathilis" data-source="post: 8972557" data-attributes="member: 7635"><p>Most classes in 2e had far less magic than they would later. Paladins didn't cast spells until 9th and lacked the ability to smite. Bards got magic at 2nd but only up to level 6 spells, with no access to healing magic. Druids didn't get wild shape until 7th level. Priest magic capped at 7th level spells. Rangers worked because almost everyone got little or no magic until later and little in the way of class features and nothing in the way of a functional skill system. </p><p></p><p>The game is not so magic starved as it once was. (You can debate if that's good or bad, but to keep in topic, it just is for now). The game as a more robust skill and ability resolution system. A 2e ranger can be emulated in 5e with an outlander fighter with proficiency in survival, stealth, animal handling and the dual wield fighting style. All that's missing is the +4 to hit a specific foe. The ranger needs something to make it unique and WotC decided that was magic.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8972557, member: 7635"] Most classes in 2e had far less magic than they would later. Paladins didn't cast spells until 9th and lacked the ability to smite. Bards got magic at 2nd but only up to level 6 spells, with no access to healing magic. Druids didn't get wild shape until 7th level. Priest magic capped at 7th level spells. Rangers worked because almost everyone got little or no magic until later and little in the way of class features and nothing in the way of a functional skill system. The game is not so magic starved as it once was. (You can debate if that's good or bad, but to keep in topic, it just is for now). The game as a more robust skill and ability resolution system. A 2e ranger can be emulated in 5e with an outlander fighter with proficiency in survival, stealth, animal handling and the dual wield fighting style. All that's missing is the +4 to hit a specific foe. The ranger needs something to make it unique and WotC decided that was magic. [/QUOTE]
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