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Developer Video on Druid/Paladin/Expert Feedback
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<blockquote data-quote="FitzTheRuke" data-source="post: 8972705" data-attributes="member: 59816"><p>No, you're right about that!</p><p></p><p></p><p>I agree that it could be done that way. Heck, it might end up that way. They've only just attempted (and I think most would agree, attempted badly) to try it the other way.</p><p></p><p></p><p>Could be done that way too. And it won't necessarily wind up less "complex" for it. I mean, for example, just how busy do we want those stat-blocks to get, right? </p><p></p><p></p><p>Sure.</p><p></p><p>I'm with you, but OTOH most 5e beast statblocks are essentially a lump of HP and an attack that does a damage type. If we're lucky we get a charge, grapple, or knockdown, or a swim or climb speed. They're not exactly something that screams a specific animal simulation.</p><p></p><p></p><p>Nor do I, but it's not make or break for me.</p><p></p><p></p><p>Some of 'em may be being dismissive. Some of 'em may honestly play their own spell-less ranger that way and love the guy.</p><p></p><p></p><p>Maybe. We'd have to see what they come up with. (I'll probably wind up mildly disappointing but usable, just like the current version, but differently so).</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8972705, member: 59816"] No, you're right about that! I agree that it could be done that way. Heck, it might end up that way. They've only just attempted (and I think most would agree, attempted badly) to try it the other way. Could be done that way too. And it won't necessarily wind up less "complex" for it. I mean, for example, just how busy do we want those stat-blocks to get, right? Sure. I'm with you, but OTOH most 5e beast statblocks are essentially a lump of HP and an attack that does a damage type. If we're lucky we get a charge, grapple, or knockdown, or a swim or climb speed. They're not exactly something that screams a specific animal simulation. Nor do I, but it's not make or break for me. Some of 'em may be being dismissive. Some of 'em may honestly play their own spell-less ranger that way and love the guy. Maybe. We'd have to see what they come up with. (I'll probably wind up mildly disappointing but usable, just like the current version, but differently so). [/QUOTE]
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