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Developer's Roundtable: Mystic Theurge
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<blockquote data-quote="Zaruthustran" data-source="post: 828476" data-attributes="member: 1457"><p><strong>Arcane and Divine caster levels should not stack</strong></p><p></p><p>In response to an ealier post advocating stacking spell caster level for all spellcasting classes:</p><p></p><p>The problem with this idea is that D&D makes a clear mechanical distinction between divine and arcane spells: arcane spell failure chance for armor, holy symbol focus for divine. It also makes a clear flavor distinction: arcane spell power comes from an undefined "force", divine spell power comes from channeling a diety.</p><p></p><p>Stacking arcane and spellcasting levels doesn't make sense. It'd be like stacking mechanical engineer and computer engineer levels--or stacking Basketball levels with hockey levels. Both may deal with the same subject, but rely on totally different skill sets. </p><p></p><p>Stacking spellcaster levels within Arcane or Divine makes sense. A 3cleric/3druid should cast as a 6th level caster. Same for bard/sorceror, or cleric/holy liberator, or what have you. But divine caster levels should not stack with arcane caster levels.</p><p></p><p>That said, one of the reasons prestige classes exist is to break the rules. So I can see a prestige class like the Mystic Theurge, that allows a viable arcane/divine caster. But the price needs to be a bit higher. After all, the character is mastering two completely different magic systems.</p><p></p><p>I suggest something like a pre-req of Iron Will (it takes a tough mind to master such disparate magic systems), and class features of d4 hp, wizard BAB, good Will save only.</p><p></p><p>-z</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 828476, member: 1457"] [b]Arcane and Divine caster levels should not stack[/b] In response to an ealier post advocating stacking spell caster level for all spellcasting classes: The problem with this idea is that D&D makes a clear mechanical distinction between divine and arcane spells: arcane spell failure chance for armor, holy symbol focus for divine. It also makes a clear flavor distinction: arcane spell power comes from an undefined "force", divine spell power comes from channeling a diety. Stacking arcane and spellcasting levels doesn't make sense. It'd be like stacking mechanical engineer and computer engineer levels--or stacking Basketball levels with hockey levels. Both may deal with the same subject, but rely on totally different skill sets. Stacking spellcaster levels within Arcane or Divine makes sense. A 3cleric/3druid should cast as a 6th level caster. Same for bard/sorceror, or cleric/holy liberator, or what have you. But divine caster levels should not stack with arcane caster levels. That said, one of the reasons prestige classes exist is to break the rules. So I can see a prestige class like the Mystic Theurge, that allows a viable arcane/divine caster. But the price needs to be a bit higher. After all, the character is mastering two completely different magic systems. I suggest something like a pre-req of Iron Will (it takes a tough mind to master such disparate magic systems), and class features of d4 hp, wizard BAB, good Will save only. -z [/QUOTE]
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