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Developing a cross platform program, what to use?
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<blockquote data-quote="andargor" data-source="post: 1950440" data-attributes="member: 7231"><p>It's really a question of use and preference. Here's my take.</p><p></p><p>If it's an online app, stick with Perl (or Embedded Perl), PHP, Java/JSP or python. Each of these is very good and widely supported. I'm more comfortable with Perl, so that's what I use. Stay away from anything requiring more than basic Javascript for your interface, though, as browser version vagrancies can be a real PITA (from personal experience).</p><p></p><p>If it's offline and you want it to be portable, stay away from Microsoft's MFC, Visual Basic or .NET. If you use it, you guarantee it will only be used on Windows, or with some kind of emulator or virtual PC on other platforms. I find that distasteful.</p><p></p><p>I prefer C++ over C, simply because it's easier to structure. And the choice of wxWidgets (the new name for wxWindows) is spot on. You will allow your app to be compiled on Win32, UNIX, and Mac.</p><p></p><p>The impression that Java is slow is just that: an impression. Properly coded Java will perform similarly to C++. PCGen's problem is its history and code bloat. They are working hard to fix that, but it's a ways off. I personally dislike Java, however, because of the requirement of having a VM installed. It's perfectly fine for online apps as a back end (JSP) or for more elaborate GUI controls.</p><p></p><p>So I would go with C++ and wxWidgets.</p><p></p><p>My turkish $0.02, and hopefully this won't degenerate into a religious debate over which language is best.</p><p></p><p>Andargor</p></blockquote><p></p>
[QUOTE="andargor, post: 1950440, member: 7231"] It's really a question of use and preference. Here's my take. If it's an online app, stick with Perl (or Embedded Perl), PHP, Java/JSP or python. Each of these is very good and widely supported. I'm more comfortable with Perl, so that's what I use. Stay away from anything requiring more than basic Javascript for your interface, though, as browser version vagrancies can be a real PITA (from personal experience). If it's offline and you want it to be portable, stay away from Microsoft's MFC, Visual Basic or .NET. If you use it, you guarantee it will only be used on Windows, or with some kind of emulator or virtual PC on other platforms. I find that distasteful. I prefer C++ over C, simply because it's easier to structure. And the choice of wxWidgets (the new name for wxWindows) is spot on. You will allow your app to be compiled on Win32, UNIX, and Mac. The impression that Java is slow is just that: an impression. Properly coded Java will perform similarly to C++. PCGen's problem is its history and code bloat. They are working hard to fix that, but it's a ways off. I personally dislike Java, however, because of the requirement of having a VM installed. It's perfectly fine for online apps as a back end (JSP) or for more elaborate GUI controls. So I would go with C++ and wxWidgets. My turkish $0.02, and hopefully this won't degenerate into a religious debate over which language is best. Andargor [/QUOTE]
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