Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Developing a "points of light" campaign setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mmaranda" data-source="post: 4103530" data-attributes="member: 55071"><p><strong>My idea of PoL</strong></p><p></p><p>Points of Light is a grand idea and as such it is really what you make of it.</p><p></p><p>Obviously there should be lots of darkness that constantly threatens to snuff out the light. Often people assume it goes hand in hand with a lack of knowledge and understanding of what is "beyond" because most people fear what they do now know. Many people consider the light to be existing civilizations but it could be that the PCs are the light and their actions build a bonfire.</p><p></p><p>PoL should be dark and should force the players to always ask questions. It can be a simple question like </p><p> "What is over there?" </p><p>something more complex </p><p> "Gee, the dark woods of death seem bad, do we think we are strong enough to help the elves get back their captured prince?" </p><p>or very complex </p><p> "If we go into the village the pack of demons might follow us but we need to talk to the witch there and see the tattoo that will lead us to the artifact that will stop all the worlds demons. But if we aren't there to defend the people of the village they will all be slaughtered, but if we are there to defend the people we might be slaughtered with them. Of course if we don't go into the village then the tattoo map to the artifact will remain a secret and others could find out about it and stop the demons. But then how do we help stop the demons? What do we do?"</p></blockquote><p></p>
[QUOTE="mmaranda, post: 4103530, member: 55071"] [b]My idea of PoL[/b] Points of Light is a grand idea and as such it is really what you make of it. Obviously there should be lots of darkness that constantly threatens to snuff out the light. Often people assume it goes hand in hand with a lack of knowledge and understanding of what is "beyond" because most people fear what they do now know. Many people consider the light to be existing civilizations but it could be that the PCs are the light and their actions build a bonfire. PoL should be dark and should force the players to always ask questions. It can be a simple question like "What is over there?" something more complex "Gee, the dark woods of death seem bad, do we think we are strong enough to help the elves get back their captured prince?" or very complex "If we go into the village the pack of demons might follow us but we need to talk to the witch there and see the tattoo that will lead us to the artifact that will stop all the worlds demons. But if we aren't there to defend the people of the village they will all be slaughtered, but if we are there to defend the people we might be slaughtered with them. Of course if we don't go into the village then the tattoo map to the artifact will remain a secret and others could find out about it and stop the demons. But then how do we help stop the demons? What do we do?" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Developing a "points of light" campaign setting
Top