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Developing a Zoom-In, Zoom-Out Mass Combat System
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<blockquote data-quote="Manbearcat" data-source="post: 6067601" data-attributes="member: 6696971"><p>I had not. However, clicking on that link and reading the marketing blurb reveals that there are indeed some similarities. Thank you for linking it. I might support the fellow and make a purchase if for no other purpose than to support his efforts. In truth, I think 4e is intuitive enough in its design that it is likely not a coincidence that we would both be led to the same areas.</p><p></p><p>I am still working on this, by the by. I'm tinkering with random bits here and there. Trying out a few discreet elements to determine if they are subtraction by addition. Playtesting and trying to balance the various options out. It needs to be user-friendly with very minimal overhead...but not so simple as to be tactically impotent. Further, the fortunes (encounter cards) need to be sensical, provocative and fun. Should probably have something tangible by next week. </p><p></p><p>I do appreciate the link. If anyone has any general (or specific) ideas, I would be glad to hear them and entertain them in my efforts.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6067601, member: 6696971"] I had not. However, clicking on that link and reading the marketing blurb reveals that there are indeed some similarities. Thank you for linking it. I might support the fellow and make a purchase if for no other purpose than to support his efforts. In truth, I think 4e is intuitive enough in its design that it is likely not a coincidence that we would both be led to the same areas. I am still working on this, by the by. I'm tinkering with random bits here and there. Trying out a few discreet elements to determine if they are subtraction by addition. Playtesting and trying to balance the various options out. It needs to be user-friendly with very minimal overhead...but not so simple as to be tactically impotent. Further, the fortunes (encounter cards) need to be sensical, provocative and fun. Should probably have something tangible by next week. I do appreciate the link. If anyone has any general (or specific) ideas, I would be glad to hear them and entertain them in my efforts. [/QUOTE]
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Developing a Zoom-In, Zoom-Out Mass Combat System
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