Duncan Haldane
Explorer
Hi,
I was wondering what methods people used to help their players build a character background when starting a new campaign or introducing new PCs.
For a while now I've been wondering about preparing a set of questions for the players to fill in.
eg "Why did you start adventuring?" "Tell me about the members of your immediate family" - that sort of thing.
My plan would be that the players fill this out, and send it to me. I go through noting down questions and items requiring review (eg, the name of the city should be ____), and then sit down and discuss it with the player.
(for a long time now I've tried to have a one-on-one session with players before introducing new character, and that seems to work well).
Once our discussion is complete, the player then make any necessary adjustments.
This background form would then be kept up to date during play, as the player introduces or expands any parts of their character's background.
I am hoping that such a system would create more complete, realistic characters, as well as giving myself more background to work with. (although I don't want to be the type of DM who uses every member of a PC's family as story hooks through kidnapping, murder, and even being the bad guy). I want to have the players feel that their characters are part of the world, and that the world is part of their characters.
So, tell me what you think of this idea, how you do it your games, and even if there are any products currently out that I should investigate for this sort of development (I remember some books from the late '80s-early 90s that had a whole bunch of tables you rolled your PC's background up on).
Thanks,
Duncan
I was wondering what methods people used to help their players build a character background when starting a new campaign or introducing new PCs.
For a while now I've been wondering about preparing a set of questions for the players to fill in.
eg "Why did you start adventuring?" "Tell me about the members of your immediate family" - that sort of thing.
My plan would be that the players fill this out, and send it to me. I go through noting down questions and items requiring review (eg, the name of the city should be ____), and then sit down and discuss it with the player.
(for a long time now I've tried to have a one-on-one session with players before introducing new character, and that seems to work well).
Once our discussion is complete, the player then make any necessary adjustments.
This background form would then be kept up to date during play, as the player introduces or expands any parts of their character's background.
I am hoping that such a system would create more complete, realistic characters, as well as giving myself more background to work with. (although I don't want to be the type of DM who uses every member of a PC's family as story hooks through kidnapping, murder, and even being the bad guy). I want to have the players feel that their characters are part of the world, and that the world is part of their characters.
So, tell me what you think of this idea, how you do it your games, and even if there are any products currently out that I should investigate for this sort of development (I remember some books from the late '80s-early 90s that had a whole bunch of tables you rolled your PC's background up on).
Thanks,
Duncan