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Developing new plot line - Rebellion!
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<blockquote data-quote="Trit One-Ear" data-source="post: 6531242" data-attributes="member: 6678017"><p>Hey all,</p><p></p><p>Time to post the basic outline for my group's next adventure, looking for plot holes, areas to develop, or anything I may have forgotten. Positive comments are obviously welcome too.</p><p></p><p>So as part of transitioning to 5th, my group is going to roll up a new group of 1st level characters to try out some of the lower-level aspects before we convert our higher level heroes from our 4th campaign.</p><p></p><p>As such, I'm developing a plot line that happens in the same world (on the Material Plane), while the main party is on a quest in the Feywild.</p><p></p><p>The kingdom our heroes call home has been in a period of relative peace for decades now. This is largely in part due to the presence of Breward Efrik, the Immortal King. When the Kingdom was first united (5 large city states banded together to defeat a Dragonborn invasion), Efrik became king. After a few years, it became clear he was no longer aging. While no one knows why, he constantly remained in his late 40's/early 50's. Now, roughly 180 years old, he has retreated from the public eye, most of his actual ruling being done through his trusted advisor council.</p><p></p><p>The secret reason behind this is that finally, sadly, the king has died. For similarly mysterious reasons, the Immortal King has finally succumbed to his age, leaving his young son to inherit the throne. This has been kept secret from the kingdom for several reasons. A) The boy is not yet of an age at which he would normally be allowed to take the throne, and B) In a kingdom that has only known one King, there are some who are worried what will happen when the King's death becomes known. There are hostile neighboring kingdoms, not to mention power-hungry nobles within the kingdom itself.</p><p></p><p>Which is where our adventure begins. Knowledge of the King's death has made it's way to an Eladrin/High Elf noble, Davice Proudstar. Proudstar tried to seize independent power decades ago, and was defeated. Since then he has played nice. However, when word of the king's death reaches his ears, he puts a plan into action. Before the public are aware, he begins to rally allies around him. This time, however, he has learned to keep his intentions more concealed. His plan is to rally support around another high-ranking Noble (a Duke of one of the 5 powerful cities), using him almost as a puppet. Meanwhile, he will remain close to the King's Council, advising them. This way, if the rebellion succeeds, he can (after dealing with his dull-witted proxy Duke), assume a position of power. If the rebellion fails, he has remained loyal and loses nothing. (There is actually a third party he is treating with as well - the hostile kingdom to the East. If the rebellion taxes both sides too heavily, he has plans to entreat them to go to war, putting him on the throne as a new ally).</p><p></p><p>So. To sum up, High Elf noble knows the Immortal King has died, plans a secret rebellion under a Duke's name to attempt to wrest power first from the new young King, then from his puppet Duke. If this fails, and the kingdom is weakened due to infighting, he can entreat his allies in the hostile kingdom to the East to invade, placing him directly on the throne when they win.</p><p></p><p>Thoughts thus far? If people are interested I can get into the system of nobility I've built for my heroes to play around in, and how I'm directly going to get my players involved. But let's not get any more carried away with detail than I already have.</p><p></p><p>Trit</p></blockquote><p></p>
[QUOTE="Trit One-Ear, post: 6531242, member: 6678017"] Hey all, Time to post the basic outline for my group's next adventure, looking for plot holes, areas to develop, or anything I may have forgotten. Positive comments are obviously welcome too. So as part of transitioning to 5th, my group is going to roll up a new group of 1st level characters to try out some of the lower-level aspects before we convert our higher level heroes from our 4th campaign. As such, I'm developing a plot line that happens in the same world (on the Material Plane), while the main party is on a quest in the Feywild. The kingdom our heroes call home has been in a period of relative peace for decades now. This is largely in part due to the presence of Breward Efrik, the Immortal King. When the Kingdom was first united (5 large city states banded together to defeat a Dragonborn invasion), Efrik became king. After a few years, it became clear he was no longer aging. While no one knows why, he constantly remained in his late 40's/early 50's. Now, roughly 180 years old, he has retreated from the public eye, most of his actual ruling being done through his trusted advisor council. The secret reason behind this is that finally, sadly, the king has died. For similarly mysterious reasons, the Immortal King has finally succumbed to his age, leaving his young son to inherit the throne. This has been kept secret from the kingdom for several reasons. A) The boy is not yet of an age at which he would normally be allowed to take the throne, and B) In a kingdom that has only known one King, there are some who are worried what will happen when the King's death becomes known. There are hostile neighboring kingdoms, not to mention power-hungry nobles within the kingdom itself. Which is where our adventure begins. Knowledge of the King's death has made it's way to an Eladrin/High Elf noble, Davice Proudstar. Proudstar tried to seize independent power decades ago, and was defeated. Since then he has played nice. However, when word of the king's death reaches his ears, he puts a plan into action. Before the public are aware, he begins to rally allies around him. This time, however, he has learned to keep his intentions more concealed. His plan is to rally support around another high-ranking Noble (a Duke of one of the 5 powerful cities), using him almost as a puppet. Meanwhile, he will remain close to the King's Council, advising them. This way, if the rebellion succeeds, he can (after dealing with his dull-witted proxy Duke), assume a position of power. If the rebellion fails, he has remained loyal and loses nothing. (There is actually a third party he is treating with as well - the hostile kingdom to the East. If the rebellion taxes both sides too heavily, he has plans to entreat them to go to war, putting him on the throne as a new ally). So. To sum up, High Elf noble knows the Immortal King has died, plans a secret rebellion under a Duke's name to attempt to wrest power first from the new young King, then from his puppet Duke. If this fails, and the kingdom is weakened due to infighting, he can entreat his allies in the hostile kingdom to the East to invade, placing him directly on the throne when they win. Thoughts thus far? If people are interested I can get into the system of nobility I've built for my heroes to play around in, and how I'm directly going to get my players involved. But let's not get any more carried away with detail than I already have. Trit [/QUOTE]
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