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Developing new plot line - Rebellion!
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<blockquote data-quote="broghammerj" data-source="post: 6532705" data-attributes="member: 1869"><p>Some alternative ideas and/or variations to think about:</p><p></p><p>1: King made some sort of Faustian deal in which he can bear no or limited children. He has traded the immortality of successive generations for the immortality of a long life. This fixes your heir problem with multiple wives. Perhaps he appoints a Duke as his successor leading to unrest and possible takeover by the elf.</p><p></p><p>2. King dabbles in necromancy to prolong his life and brings some sort of curse upon the lands when his death unleashes some evil power. Group returns from Feywild to find strange happenings they must investigate. Later on in the campaign, your elf guy goes for a power grab and outright war starts with neighboring region.</p><p></p><p>3. King makes a Faustian deal or dabbles in necromancy. Strange things are happening and ultimately the people rise up (led by our heroes) to overthrow the king (now some variant of undead).</p><p></p><p>4. King makes a Faustian deal or dabbles in necromancy. Strange things are happening and the neighboring elf king sees his kingdom being affected. Hires a band of heroes to investigate and assassinate the long lived king. They must go on a quest to figure out how to kill the seemingly immortal king.</p></blockquote><p></p>
[QUOTE="broghammerj, post: 6532705, member: 1869"] Some alternative ideas and/or variations to think about: 1: King made some sort of Faustian deal in which he can bear no or limited children. He has traded the immortality of successive generations for the immortality of a long life. This fixes your heir problem with multiple wives. Perhaps he appoints a Duke as his successor leading to unrest and possible takeover by the elf. 2. King dabbles in necromancy to prolong his life and brings some sort of curse upon the lands when his death unleashes some evil power. Group returns from Feywild to find strange happenings they must investigate. Later on in the campaign, your elf guy goes for a power grab and outright war starts with neighboring region. 3. King makes a Faustian deal or dabbles in necromancy. Strange things are happening and ultimately the people rise up (led by our heroes) to overthrow the king (now some variant of undead). 4. King makes a Faustian deal or dabbles in necromancy. Strange things are happening and the neighboring elf king sees his kingdom being affected. Hires a band of heroes to investigate and assassinate the long lived king. They must go on a quest to figure out how to kill the seemingly immortal king. [/QUOTE]
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