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*Pathfinder & Starfinder
Devil at the Dreaming Palace: An In-Depth Review
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<blockquote data-quote="1988Sander31" data-source="post: 8067738" data-attributes="member: 7025757"><p>Sure but law has to be enforced to make sure that lvl 1 commoners are free to I’ve there lives in a world of powerful lvl 10 Mages and rouges </p><p></p><p>A street patrol will not do to handle a bunch of roudy adventure </p><p></p><p>How were casting spells on people and Marchands Handel in the past to avoid a „might makes right“ place we’re powerful npcs and pc would get of Scott free or with a slap on the wrist </p><p></p><p>This could have been fun players dealing with npc adventurer groups emulating how may players behave charming npcs to get better deals and so on or solving murders / murder-suicides with some mind Controlling the murder and so on how valid would be sleek dead in investigative and how many headless or jaw less corpses would turn up to prevent that spell</p></blockquote><p></p>
[QUOTE="1988Sander31, post: 8067738, member: 7025757"] Sure but law has to be enforced to make sure that lvl 1 commoners are free to I’ve there lives in a world of powerful lvl 10 Mages and rouges A street patrol will not do to handle a bunch of roudy adventure How were casting spells on people and Marchands Handel in the past to avoid a „might makes right“ place we’re powerful npcs and pc would get of Scott free or with a slap on the wrist This could have been fun players dealing with npc adventurer groups emulating how may players behave charming npcs to get better deals and so on or solving murders / murder-suicides with some mind Controlling the murder and so on how valid would be sleek dead in investigative and how many headless or jaw less corpses would turn up to prevent that spell [/QUOTE]
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Devil at the Dreaming Palace: An In-Depth Review
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