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Devro - Windswept Wastes (d20 Amalgam)
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<blockquote data-quote="Mordane76" data-source="post: 1423044" data-attributes="member: 7172"><p><strong>The Nature of the Dark Side</strong></p><p></p><p>Devro: Windswept Wastes will use the Allegiance system from <em>d20 Modern</em>, with Dark Side Points having some effects on allegiance not previously outlined.</p><p></p><p>Jedi and Akadans (Dark Jedi) are intimately in tune with the Force, and thus follow all rules from <em>d20 Star Wars</em> and the <em>Dark Side Sourcebook</em> in regards to how Dark Side Points affect their Force skills.</p><p></p><p>Jedi characters who become Tainted lose any allegiance to Good they possessed, but do not necessarily gain an allegiance to Evil. Characters who fall to the Dark Side immediately lose any allegiance to Good, as well as gain an allegiance to Evil.</p><p></p><p></p><p>Devro: Winswept Wastes also has spellcasters in the form of Mystics, Witches, and Warlocks. Some spells drawn on negative energy, such as the <em>inflict</em> spells, or specifically work towards base or evil ends, such as the <em>cause fear</em> spell, and other enchantments that rob people of their free will.</p><p></p><p>Spellcasters are also affected by Dark Side Points. Characters who fulfill the requirements for Tainted receive a +1 Caster Level bonus on all spells marked as Dark Magic, but a -2 Caster Level penalty on all spells that are marked as Light Magic. Characters that fall to the Dark Side gain a +2 Caster Level bonus on all spells marked as Dark Magic, but a -3 Caster Level penalty on all spells marked as Light Magic. Spellcasters are also affected by the allegiance altering aspects of the Dark Side.</p><p></p><p></p><p>Non-spellcasting, non-Force using characters can still gain Dark Side Points, but are not mechanically affected by the Dark Side. Actions that garner Dark Side Points tend to be brutal or otherwise 'evil', however, and may garner the individual notoriety, depending on the nature of the action and number of people who know about or discover the action in question.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 1423044, member: 7172"] [b]The Nature of the Dark Side[/b] Devro: Windswept Wastes will use the Allegiance system from [i]d20 Modern[/i], with Dark Side Points having some effects on allegiance not previously outlined. Jedi and Akadans (Dark Jedi) are intimately in tune with the Force, and thus follow all rules from [i]d20 Star Wars[/i] and the [i]Dark Side Sourcebook[/i] in regards to how Dark Side Points affect their Force skills. Jedi characters who become Tainted lose any allegiance to Good they possessed, but do not necessarily gain an allegiance to Evil. Characters who fall to the Dark Side immediately lose any allegiance to Good, as well as gain an allegiance to Evil. Devro: Winswept Wastes also has spellcasters in the form of Mystics, Witches, and Warlocks. Some spells drawn on negative energy, such as the [i]inflict[/i] spells, or specifically work towards base or evil ends, such as the [i]cause fear[/i] spell, and other enchantments that rob people of their free will. Spellcasters are also affected by Dark Side Points. Characters who fulfill the requirements for Tainted receive a +1 Caster Level bonus on all spells marked as Dark Magic, but a -2 Caster Level penalty on all spells that are marked as Light Magic. Characters that fall to the Dark Side gain a +2 Caster Level bonus on all spells marked as Dark Magic, but a -3 Caster Level penalty on all spells marked as Light Magic. Spellcasters are also affected by the allegiance altering aspects of the Dark Side. Non-spellcasting, non-Force using characters can still gain Dark Side Points, but are not mechanically affected by the Dark Side. Actions that garner Dark Side Points tend to be brutal or otherwise 'evil', however, and may garner the individual notoriety, depending on the nature of the action and number of people who know about or discover the action in question. [/QUOTE]
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