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Dex barbarian
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<blockquote data-quote="Steampunkette" data-source="post: 9236836" data-attributes="member: 6796468"><p>So... from where I'm sitting I really don't see a problem.</p><p></p><p>When raging they'll get bonuses to Strength saves and ability checks to kick down a door. With a Strength of 8 that's still a big boost that'll help keep them from getting pushed, pulled, knocked down. And let them bust doors and stuff. </p><p></p><p>Make the rage damage bonus apply to finesse weapons instead of standard melee weapons. Allow Reckless attack to work with finesse weapons. Make Primal Champion apply to Dex instead of Str.</p><p></p><p>Nothing else requires Strength at all for the Barbarian or their Archetypes.</p><p></p><p>MAYBE take away shield proficiency just to press them harder into dual-wielding and let 'em rip like a beyblade.</p><p></p><p>Will they be more durable than other barbarians? Marginally. But they won't be slinging d10s or d12s around, so they're losing some offense. And once magic gear comes in it'll all balance out more or less since they won't be taking magic armor or shields to boost their AC further.</p><p></p><p>Early game they'll be about 10% harder to hit. Late game they'll be about as hard to hit as ever and almost entirely reliant on their resistance while doing slightly less damage than a Str-focused barbarian unless you homebrew some Elven Greatblade that hits like a greataxe while being finesseable.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9236836, member: 6796468"] So... from where I'm sitting I really don't see a problem. When raging they'll get bonuses to Strength saves and ability checks to kick down a door. With a Strength of 8 that's still a big boost that'll help keep them from getting pushed, pulled, knocked down. And let them bust doors and stuff. Make the rage damage bonus apply to finesse weapons instead of standard melee weapons. Allow Reckless attack to work with finesse weapons. Make Primal Champion apply to Dex instead of Str. Nothing else requires Strength at all for the Barbarian or their Archetypes. MAYBE take away shield proficiency just to press them harder into dual-wielding and let 'em rip like a beyblade. Will they be more durable than other barbarians? Marginally. But they won't be slinging d10s or d12s around, so they're losing some offense. And once magic gear comes in it'll all balance out more or less since they won't be taking magic armor or shields to boost their AC further. Early game they'll be about 10% harder to hit. Late game they'll be about as hard to hit as ever and almost entirely reliant on their resistance while doing slightly less damage than a Str-focused barbarian unless you homebrew some Elven Greatblade that hits like a greataxe while being finesseable. [/QUOTE]
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