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Dex-based greatsword?
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<blockquote data-quote="Fishing_Minigame" data-source="post: 6729385" data-attributes="member: 6798329"><p>Thanks for the suggestions, everyone! I've rolled as much as I can into this magic item. I'll be working it in at some point, with the following 2 caveats for the player:</p><p>1) If she does manage to start completely outdamaging the other party members, it's getting demoted to 1d10</p><p>2) This will be her main magic item. There won't be any upgrades for it until everyone else is finding magic weapons of their own.</p><p><strong></strong></p><p><strong>Aphelion, The Edge of the Woods</strong></p><p><strong>Weapon (greatsword), very rare (requires attunement)</strong></p><p></p><p>Of the many relics produced during the age of Myth Drannor, these blades are among the lesser known. Massively enchanted and impossibly light, these greatswords were often used to destroy orcish siege engines. However, the enchantments had to be constantly renewed, and fully functional examples are now almost nonexistent. Great dexterity was required to keep the blade under control.</p><p></p><p>Two silver channels run along the edge of the mithril blade, and scrollwork along the hilt indicates it was crafted during the reign of the Sixth Coronal. A moonstone is set into guard, amid silver etchings of holly.</p><p></p><p><strong>Properties</strong></p><p>When wielded two-handed, this weapon loses the heavy property. You may use your dexterity as your attack stat for this weapon.</p><p></p><p><strong>Absorption.</strong> This weapon may absorb part of the enchantment from another magic item of the same type. The owner may perform an arcane ritual while in possession of a greatsword with a greater enhancement bonus. At the end of one hour, the weapon used for the ritual crumbles and Aphelion assumes its enhancement bonus. The ritual will fail, causing no change, if the other weapon is not a greatsword, or if its enhancement bonus is equal to or lower than the current enhancement bonus of this weapon.</p><p></p><p>(Thanks to [MENTION=6790260]EzekielRaiden[/MENTION], this was too cool not to use. I'll be giving this to magic weapons I custom-make for players from now on)</p><p></p><p><strong>Possessive.</strong> This weapon won't attune to anyone without elven blood or possessing other other undesirable traits (i.e, rogues). If wielded by an unworthy user, the enchantments on this weapon suddenly become inert. It requires a DC 20 strength check to lift, and incurs disadvantage on attack rolls.</p><p></p><p>Is there an ideal place in PotA where I might insert this? Since its an elven blade, the High Forest sounds likely. Alternately, since her background hook is Best Served Cold, Windharrow might have it. After all, the best motivation to hate someone is "That jerk has my cool sword!", right?</p><p></p><p>Also, thanks to [MENTION=6796566]epithet[/MENTION] for the name and inspiring the description.</p></blockquote><p></p>
[QUOTE="Fishing_Minigame, post: 6729385, member: 6798329"] Thanks for the suggestions, everyone! I've rolled as much as I can into this magic item. I'll be working it in at some point, with the following 2 caveats for the player: 1) If she does manage to start completely outdamaging the other party members, it's getting demoted to 1d10 2) This will be her main magic item. There won't be any upgrades for it until everyone else is finding magic weapons of their own. [B] Aphelion, The Edge of the Woods Weapon (greatsword), very rare (requires attunement)[/B] Of the many relics produced during the age of Myth Drannor, these blades are among the lesser known. Massively enchanted and impossibly light, these greatswords were often used to destroy orcish siege engines. However, the enchantments had to be constantly renewed, and fully functional examples are now almost nonexistent. Great dexterity was required to keep the blade under control. Two silver channels run along the edge of the mithril blade, and scrollwork along the hilt indicates it was crafted during the reign of the Sixth Coronal. A moonstone is set into guard, amid silver etchings of holly. [B]Properties[/B] When wielded two-handed, this weapon loses the heavy property. You may use your dexterity as your attack stat for this weapon. [B]Absorption.[/B] This weapon may absorb part of the enchantment from another magic item of the same type. The owner may perform an arcane ritual while in possession of a greatsword with a greater enhancement bonus. At the end of one hour, the weapon used for the ritual crumbles and Aphelion assumes its enhancement bonus. The ritual will fail, causing no change, if the other weapon is not a greatsword, or if its enhancement bonus is equal to or lower than the current enhancement bonus of this weapon. (Thanks to [MENTION=6790260]EzekielRaiden[/MENTION], this was too cool not to use. I'll be giving this to magic weapons I custom-make for players from now on) [B]Possessive.[/B] This weapon won't attune to anyone without elven blood or possessing other other undesirable traits (i.e, rogues). If wielded by an unworthy user, the enchantments on this weapon suddenly become inert. It requires a DC 20 strength check to lift, and incurs disadvantage on attack rolls. Is there an ideal place in PotA where I might insert this? Since its an elven blade, the High Forest sounds likely. Alternately, since her background hook is Best Served Cold, Windharrow might have it. After all, the best motivation to hate someone is "That jerk has my cool sword!", right? Also, thanks to [MENTION=6796566]epithet[/MENTION] for the name and inspiring the description. [/QUOTE]
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