Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dex to AC when unconscious?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 6550607" data-attributes="member: 20564"><p>To play devil's advocate, it's a slippery slope. If you introduce flatfooted AC, there's a whole bunch of places it makes sense that you need to balance. You get questions like "well, we surprised our foes: do we have advantage, are we attacking their flatfooted AC, or both?"</p><p></p><p>Advantage is not supposed to be perfectly accurate in terms of what it emulates. It's supposed to be quick and do a good-enough job of emulating. There are always "yes but" that we can come up with. "Both my PC and that ogre are paralyzed and have AC 14 - I'm a smaller target, why am I hit as easily?" The collective We of D&D players could come up with a ridiculous list of reasons and specific modifiers. And we did in some editions. Look up half standing in water for 3.5, where there's cover but also the water has another effect.</p><p></p><p>So we have something that is "good enough" in terms of accuracy, and absolutely tops in terms of speed of resolution and simplicity. Plus players like to roll more dice. That's a hallmark of 5e. I really like other editions of D&D as well, and a DMign style that wants that level of realism may be better suited to another one of my favorites, 3.5. Use the tools that fit your DMing or playing style.</p></blockquote><p></p>
[QUOTE="Blue, post: 6550607, member: 20564"] To play devil's advocate, it's a slippery slope. If you introduce flatfooted AC, there's a whole bunch of places it makes sense that you need to balance. You get questions like "well, we surprised our foes: do we have advantage, are we attacking their flatfooted AC, or both?" Advantage is not supposed to be perfectly accurate in terms of what it emulates. It's supposed to be quick and do a good-enough job of emulating. There are always "yes but" that we can come up with. "Both my PC and that ogre are paralyzed and have AC 14 - I'm a smaller target, why am I hit as easily?" The collective We of D&D players could come up with a ridiculous list of reasons and specific modifiers. And we did in some editions. Look up half standing in water for 3.5, where there's cover but also the water has another effect. So we have something that is "good enough" in terms of accuracy, and absolutely tops in terms of speed of resolution and simplicity. Plus players like to roll more dice. That's a hallmark of 5e. I really like other editions of D&D as well, and a DMign style that wants that level of realism may be better suited to another one of my favorites, 3.5. Use the tools that fit your DMing or playing style. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dex to AC when unconscious?
Top