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General Tabletop Discussion
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Dex vs. Str
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<blockquote data-quote="Celtavian" data-source="post: 1658411" data-attributes="member: 5834"><p>And giants, and ogres, and orcs, and gnolls, and bugbears?</p><p></p><p></p><p></p><p>I believe it is a holdover.</p><p></p><p></p><p></p><p>What good reason might that be? Perhaps that many people don't like any changes. The only changes made are those with serious balance issues such as <em>Harm</em>, <em>Haste</em> and other such changes. It isn't like they made major changes.</p><p></p><p></p><p></p><p>It is still a bad idea. Were they that much stronger than you are? Sounds like they were equally dextrous, but were wearing better armor than you. Still leads to a better AC if you wear better armor.</p><p></p><p>Strength has very little to do with the type of armor you wear. Don't see how this applies. I bet you were just as able to land blows as they were. Did the stronger guy automatically hit more often? Did his strength allow him superior weapon skill? </p><p></p><p></p><p></p><p>Quite true. You still need a better strength. The primary advantage of the change to our rules is the following:</p><p>1. Don't need to take a feat to use Dexterity for attack modifier.</p><p></p><p>2. Can use weapons not normally finessable. </p><p></p><p>Still need to have a decent strength. All it does it allow a more viable Dex based fighter with greater weapon options. Strength based fighters still vastly outshine them. </p><p></p><p>You need to think about how the mechanics work and what using Dex as the primary attack modifier does. If you think it out, you will see that it only allows Dex based fighters to close the already wide gap with Str based fighters.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1658411, member: 5834"] And giants, and ogres, and orcs, and gnolls, and bugbears? I believe it is a holdover. What good reason might that be? Perhaps that many people don't like any changes. The only changes made are those with serious balance issues such as [i]Harm[/i], [i]Haste[/i] and other such changes. It isn't like they made major changes. It is still a bad idea. Were they that much stronger than you are? Sounds like they were equally dextrous, but were wearing better armor than you. Still leads to a better AC if you wear better armor. Strength has very little to do with the type of armor you wear. Don't see how this applies. I bet you were just as able to land blows as they were. Did the stronger guy automatically hit more often? Did his strength allow him superior weapon skill? Quite true. You still need a better strength. The primary advantage of the change to our rules is the following: 1. Don't need to take a feat to use Dexterity for attack modifier. 2. Can use weapons not normally finessable. Still need to have a decent strength. All it does it allow a more viable Dex based fighter with greater weapon options. Strength based fighters still vastly outshine them. You need to think about how the mechanics work and what using Dex as the primary attack modifier does. If you think it out, you will see that it only allows Dex based fighters to close the already wide gap with Str based fighters. [/QUOTE]
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