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Dexterity & Agility - are we missing something?
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<blockquote data-quote="Talislan" data-source="post: 3928185" data-attributes="member: 56858"><p>I was just reading an interesting thread on the 4e forum about what people think the new reduced list of class skills will be.</p><p></p><p>Unfortunately, the following little old bug bear of mine, rose to the fore in my over worked mind and I was hoping someone could help me out. You see the problem is that Dexterity and Agility are two very different things in my head. However we have tended to use the former in (D&D) to describe the latter for so long that we hardly notice it's missing. And yet, there is a discussion going on as to which skills should fit with which attributes in order to reduce the skills list.</p><p></p><p>Hmmm... Wouldn't it make sense to have agility and dexterity as separate attributes?</p><p></p><p>I'd like you to read the following before giving me your thoughts:</p><p></p><p>From Wikipedia, the free encyclopedia</p><p></p><p><u>agility (countable and uncountable; plural agilities)</u></p><p></p><p>(uncountable) The quality of being agile; the power of moving the limbs quickly and easily; nimbleness; activity; quickness of motion; as, strength and agility of body. </p><p>(countable) A faculty of being agile in body, mind, or figuatively.</p><p></p><p>Agility definitions have traditionally centered around skills that are needed for the body to change direction at speed. A classic definition is the ability to change the body's direction efficiently, and this requires a combination of balance, coordination, speed, reflexes, and strength. Agility is usually achieved when the athlete is using his /her ATP_PC or Lactic Acid (Anaerobic) systems.</p><p>Agility however must be in response to an opposing player, moving target, as seen in field sports and racket sports. Sheppard and Young (2006) define agility as "a rapid whole body movement with change of velocity or direction in response to a stimulus."</p><p></p><p></p><p><u>dexterity (uncountable)</u></p><p></p><p>Skill in performing tasks, especially with the hands. </p><p><em>Playing computer games can improve your manual dexterity. </em></p><p><em>She twirled the knife through her fingers with impressive dexterity.</em></p><p></p><p>Fine motor skills can be defined as coordination of small muscle movements which occur e.g., in the fingers, usually in coordination with the eyes. In application to motor skills of hands (and fingers) the term dexterity is commonly used.</p><p></p><p></p><p>My thinking is that if we want to make things simpler, maybe an extra attribute would lessen the need for so many skills. what do you think?</p><p></p><p>T.</p><p>P.s. if anyone thinks this belongs in a different thread/place please let me know.</p><p></p><p></p><p>The Boundaries of success are held only by the limits of your imagination.</p></blockquote><p></p>
[QUOTE="Talislan, post: 3928185, member: 56858"] I was just reading an interesting thread on the 4e forum about what people think the new reduced list of class skills will be. Unfortunately, the following little old bug bear of mine, rose to the fore in my over worked mind and I was hoping someone could help me out. You see the problem is that Dexterity and Agility are two very different things in my head. However we have tended to use the former in (D&D) to describe the latter for so long that we hardly notice it's missing. And yet, there is a discussion going on as to which skills should fit with which attributes in order to reduce the skills list. Hmmm... Wouldn't it make sense to have agility and dexterity as separate attributes? I'd like you to read the following before giving me your thoughts: From Wikipedia, the free encyclopedia [U]agility (countable and uncountable; plural agilities)[/U] (uncountable) The quality of being agile; the power of moving the limbs quickly and easily; nimbleness; activity; quickness of motion; as, strength and agility of body. (countable) A faculty of being agile in body, mind, or figuatively. Agility definitions have traditionally centered around skills that are needed for the body to change direction at speed. A classic definition is the ability to change the body's direction efficiently, and this requires a combination of balance, coordination, speed, reflexes, and strength. Agility is usually achieved when the athlete is using his /her ATP_PC or Lactic Acid (Anaerobic) systems. Agility however must be in response to an opposing player, moving target, as seen in field sports and racket sports. Sheppard and Young (2006) define agility as "a rapid whole body movement with change of velocity or direction in response to a stimulus." [U]dexterity (uncountable)[/U] Skill in performing tasks, especially with the hands. [I]Playing computer games can improve your manual dexterity. She twirled the knife through her fingers with impressive dexterity.[/I] Fine motor skills can be defined as coordination of small muscle movements which occur e.g., in the fingers, usually in coordination with the eyes. In application to motor skills of hands (and fingers) the term dexterity is commonly used. My thinking is that if we want to make things simpler, maybe an extra attribute would lessen the need for so many skills. what do you think? T. P.s. if anyone thinks this belongs in a different thread/place please let me know. The Boundaries of success are held only by the limits of your imagination. [/QUOTE]
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