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*Pathfinder & Starfinder
Dexterity and Intelligence: That stats deities are made of
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<blockquote data-quote="Shadowbit" data-source="post: 3171990" data-attributes="member: 47364"><p>In the near future, my regular group is going to be picking up an old campaign to restart. On Saturday night, the GM handed those of us with computers a file with a new document regarding stats for the revised game.</p><p></p><p>Essentially, he's taken all of the stats and broken them down, separating them into subgroupings similar to the substats from 2nd Edition. Strength is a single stat, Dex is now three stats, Constitution is two stats (plus encumberance), Intelligence is two stats, Wisdom is two stats, and Charisma is a single stat. Eleven stats in total.</p><p></p><p>The belief is that Dexterity and Intelligence are too important, and too much relies upon those particular stats. In our games, everyone typically will have a higher Dex and Int. And so, the house rule.</p><p></p><p>My character a Cansin Rogue/Bard will pretty much stay the same based on how my stats broke down, so it really isn't going to be much of a change for me. Others in the group are much worse off in revising their characters.</p><p></p><p>Personally, I think the new house rule for our game overcomplicates things and doesn't really make significant changes to improve the game or enhance the fun. </p><p></p><p>Does anyone else out there believe that Dex and Int are too important and need to be broken apart?</p><p></p><p>SB</p></blockquote><p></p>
[QUOTE="Shadowbit, post: 3171990, member: 47364"] In the near future, my regular group is going to be picking up an old campaign to restart. On Saturday night, the GM handed those of us with computers a file with a new document regarding stats for the revised game. Essentially, he's taken all of the stats and broken them down, separating them into subgroupings similar to the substats from 2nd Edition. Strength is a single stat, Dex is now three stats, Constitution is two stats (plus encumberance), Intelligence is two stats, Wisdom is two stats, and Charisma is a single stat. Eleven stats in total. The belief is that Dexterity and Intelligence are too important, and too much relies upon those particular stats. In our games, everyone typically will have a higher Dex and Int. And so, the house rule. My character a Cansin Rogue/Bard will pretty much stay the same based on how my stats broke down, so it really isn't going to be much of a change for me. Others in the group are much worse off in revising their characters. Personally, I think the new house rule for our game overcomplicates things and doesn't really make significant changes to improve the game or enhance the fun. Does anyone else out there believe that Dex and Int are too important and need to be broken apart? SB [/QUOTE]
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Dexterity and Intelligence: That stats deities are made of
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