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Dexterity and Intelligence: That stats deities are made of
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<blockquote data-quote="Dagger of Lath" data-source="post: 3179252" data-attributes="member: 43621"><p>Dexterity is certainly a useful stat, as is Intelligence. But I'd say constitution is equally important and so is strength. The only attributes I find lacking are (to a minor degree) wisdom and (to a major degree) charisma. I personally prefer to shuffle around the function of different attributes, rather than create additional ones. Still, it's an interesting idea you've got there.</p><p></p><p>Hmmm... Sudden thought, you could use some form of derived attributes. Starting with the base 6 you could create a number of derived attributes which are used for a variety of functions. Such as Strength + Dexterity for melee combat, Dexterity + Wisdom for ranged, etc. Obviously requires more consideration (just came up with the idea then) but I think you could do some interesting things with this.</p><p></p><p></p><p></p><p>I like every single rule mod you've said above. As for the practical experience, that's where playtesting comes into it.</p></blockquote><p></p>
[QUOTE="Dagger of Lath, post: 3179252, member: 43621"] Dexterity is certainly a useful stat, as is Intelligence. But I'd say constitution is equally important and so is strength. The only attributes I find lacking are (to a minor degree) wisdom and (to a major degree) charisma. I personally prefer to shuffle around the function of different attributes, rather than create additional ones. Still, it's an interesting idea you've got there. Hmmm... Sudden thought, you could use some form of derived attributes. Starting with the base 6 you could create a number of derived attributes which are used for a variety of functions. Such as Strength + Dexterity for melee combat, Dexterity + Wisdom for ranged, etc. Obviously requires more consideration (just came up with the idea then) but I think you could do some interesting things with this. I like every single rule mod you've said above. As for the practical experience, that's where playtesting comes into it. [/QUOTE]
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Dexterity and Intelligence: That stats deities are made of
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