[DGP] Destiny Games presents Night Reign

Destiny Games

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A Land of Darkness
The Night Reign Campaign Setting is set in Falamar, a young world of gothic horror and high fantasy. Night Reign is unique among fantasy settings. This is the tale of a world covered in darkness and ruled by evil hearts. Death and despair are the weapons of conquering armies, swarming the known lands and enslaving all people to a vengeful god.

Ultimately, it is up to the players to decide the fate of the world; to allow evil to continue its rule or to bring back the light. Can you conquer the Night Reign?​


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The theme of Night Reign is one of gothic horror fantasy. When preparing for a Night Reign game, it is important to understand what these themes represent. These themes will help your game to become fully immersed in the Night Reign setting.

Gothic


The term "gothic" refers to a style of literature characterized by a gloomy setting, grotesque characters, mysterious or violent events, and an atmosphere of degeneration and decay.


When running a campaign in the world of Night Reign, it helps to emphasize the gothic flavor of the environment surrounding your players’ characters. The world is literally dark: there is no sunlight during the day, only a faint ambient glow that is a sickly imitation of true light. The full moon on a clear night is the brightest light in Falamar, and even that is tempered by the persistent chill in the air and the fog that rolls in near the waters.

Horror


Horror is defined as an intense and pro-found fear of a person, place, or thing. This is no mundane fear, but a creeping dread that pervades all thoughts, gradually becoming the kind of over-whelming terror that only true heroism or madness can keep at bay.


Night Reign is not a place only for monsters that leap out for a quick scare (though they certainly have their place). There are many things in this world that can, through small subtleties, create a larger and more lasting impact. For example, there is a phenomenon in Falamar known as the Breath. It is a mindless, malignant force that appears as a harm-less fog … until the dying starts. Imagine your adventurers have been traveling through a waterfront town, when they slowly notice that the streets have cleared of townfolk. As the fog rolls in off the water, the adventurers face buildings covered in heavy, closed shutters and not another living soul in sight. Horror dawns as they realize that the fog is not just aimlessly rolling in. It is hunting.

Fantasy


Fantasy tales are (by definition) generally serious in tone and epic in scope, dealing with themes of grand struggle against supernatural forces of good and evil.


The world of Night Reign is, at its heart, a high fantasy setting. But it is more than merely swords and sorcery. The clashing of gods has blanketed the realms in mythical darkness. Evil rulers grasp their kingdoms with tyrannical ferocity and terrible power. Magical creatures become twisted by the darkness and stalk unwary travelers. Heroes carry the only light of the world within their hearts and quest against impossible odds.


Ilius the Betrayer, he who is most steeped in true evil, reigns over the length and breadth of the lands of Falamar. Can his power be vanquished and the Moon fought back to balance the Sun once more? Will the might of the Ilium Empire prove too oppressive for the heroes to overcome? These are the types of struggles that make up the fantasy theme. Ultimately, it is up to the players to decide the fate of the world; to allow evil to continue its rule or to bring back the light.

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You can find this and more information at our website.

Live to Game, Game to Live
Lucas
Destiny Games Publishing
 

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Chapter 1: Racial Lore. Detailed information on the main races covering who they are in the Night Reign setting and their stereotypically thoughts on the other races. This chapter also includes a new race called the Cushani, a race of felines that revel in the hunt for glory and status.

Chapter 2: Classes. This chapter will cover the six new classes exclusive to Night Reign. This includes the Circle Dancer, Destiny Knight, Judge, Martial Artist, Summoner and the Sunpact Warlock. Each class covers 30 levels of powers as well as 3 paragon paths for each classes (with the exception of Sunpact which has 1). In addition, it includes 7 new Paragon Paths for other standard D&D classes and 5 new Epic Destinies.

Chapter 3: Feats. This chapter details over 120 new feats for heroic, paragon and epic tier play. Multiclass feats for each of the new classes is also included.

Chapter 4: Arms & Equipment. This chapter contains 8 new mundane weapons, 9 new magical weapons, 5 new magical armor, a new implement for the Summoner class and other magical items for use within the Night Reign Campaign Setting. In addition, this chapter gives details on 5 new minor artifacts and 3 new major artifacts unique to Night Reign.

Chapter 5: Bardic Lore. This chapter includes world specific information such as the calendar and timekeeping which is based on the season as opposed to a month. A general timeline that covers the important events that have taken place over the 4 Ages of history and the current Age. The chapter also includes the religion of the Sun and the Moon and the primodorial wyrms of the seasons.

Chapter 6: Geography Lore. This chapter details the different geographical regions within the campaign setting. The land is broken down between 9 different nations and also includes details on 4 former kingdoms that have recently fallen.

Chapter 7: Organizations. This chapter details 8 organizations that operate across the land for good and for evil including several knightly orders.

Chapter 8: Monster Lore. This chapter details 10 new groups of monsters for all tiers of play including breath zombies, bone guard soldiers, shadow elves, winkar dwarves and the breath dragon. The chapter also includes 2 solo encounters of ancient and powerful creatures as well as a new hazard and two new diseases.
 

So we have been working hard to get the campaign setting finished for pdf release. Sadly I don't have the resources for an actually hard copy release at this time. But hopefully in the future we can get that done.

Right now we are shooting for a end of February release. We are mainly waiting on a couple more pieces of artwork and the final round at the editor.

The final release will include three files. The first will be a map of the campaign setting in full color. The other two files will be two versions of the campaign setting. The first will be a "collector's edition" with parchment styled pages. The second version will be a printer friendly version with white pages.
 



So while we wait for the Night Reign Campaign Setting to finish up, check out our Sneak Peek: Complete Collection which includes the heroic tier for our six new classes.

As a special offer, those who purchase the sneak peek will receive a special discount towards the purchase of the Night Reign Campaign Setting to be released later this month. The discount will be emailed to those who purchase the sneak peek on the day of the campaign setting release.

Please check out this complete collection exclusively at DriveThruRPG
 


Due to unforseen circumstances involing my now ex editor and my run in with the flu (twice), I'm forced to delay the release of the Night Reign Campaign Setting until the end of March. I want to apologize to those people that have been waiting for the setting and I promise that your wait will be well worth it.

Sincerely
Lucas Clendenen
Destiny Games Publishing
 



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