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<blockquote data-quote="Velmont" data-source="post: 3450796" data-attributes="member: 13739"><p>[SBLOCK=Octavio][SBLOCK=OOC]I was awaiting that contest more than any other. It was that idea that trigger all this adventure. And you just pass the easiest room <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Oh! I suppose you take the key before going to the door <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Be warned, I'll assume the less possible the things you are doing, but as you need a key to unlock a door...[/SBLOCK]</p><p></p><p>-=-=-= Room 2 - Round 6 =-=-=-</p><p>Octavio quickly grabs the key, and almost get attack by the bird, but he avoids the beck, having the key in his hand.</p><p></p><p>Octavio let himself fall to the ground and land softely. He moves to the door. The silver of the key and of the lock are the same. As he was hoping, the key slides into the lock with ease and he hears a clicking sound. He tries the handle and the door open. </p><p></p><p>Octavio enters into the next room. It is a small room, 10 feet by 10 feet. The wall are flats and as well made as the outside. He sees the rat you've seen in the other room. As he spots you, he run back into a hole that seems to lead back to the room you just came from. Except the door you can from and the hole there seems to be nothing else. </p><p></p><p>It is then your eyes catch a detail. On the opposite wall, there is a large flat stone that compose the wall, larger than anyone else. Beside it are two carved stones. On the left side, you see the number 0 have been carved into the wall. On the other side, the number 100 have been carved. Just under, a stone seen to come out a few inch of the wall and on it, lay a piece of chalk.</p><p></p><p>[SBLOCK=OOC]Action</p><p>Round 3: Pick the key (Move action) </p><p>Round 4: Jump down (Free action) </p><p>Round 4: Move toward the door (Move action)</p><p>Round 4: Unlock the door (Standard action) </p><p>Round 5: Open the door (Move action)</p><p>Round 5: Enter Room 2 (Move action)</p><p>Round 6: Stare at room 2 (Standard action) [/SBLOCK][/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 3450796, member: 13739"] [SBLOCK=Octavio][SBLOCK=OOC]I was awaiting that contest more than any other. It was that idea that trigger all this adventure. And you just pass the easiest room :p Oh! I suppose you take the key before going to the door ;) Be warned, I'll assume the less possible the things you are doing, but as you need a key to unlock a door...[/SBLOCK] -=-=-= Room 2 - Round 6 =-=-=- Octavio quickly grabs the key, and almost get attack by the bird, but he avoids the beck, having the key in his hand. Octavio let himself fall to the ground and land softely. He moves to the door. The silver of the key and of the lock are the same. As he was hoping, the key slides into the lock with ease and he hears a clicking sound. He tries the handle and the door open. Octavio enters into the next room. It is a small room, 10 feet by 10 feet. The wall are flats and as well made as the outside. He sees the rat you've seen in the other room. As he spots you, he run back into a hole that seems to lead back to the room you just came from. Except the door you can from and the hole there seems to be nothing else. It is then your eyes catch a detail. On the opposite wall, there is a large flat stone that compose the wall, larger than anyone else. Beside it are two carved stones. On the left side, you see the number 0 have been carved into the wall. On the other side, the number 100 have been carved. Just under, a stone seen to come out a few inch of the wall and on it, lay a piece of chalk. [SBLOCK=OOC]Action Round 3: Pick the key (Move action) Round 4: Jump down (Free action) Round 4: Move toward the door (Move action) Round 4: Unlock the door (Standard action) Round 5: Open the door (Move action) Round 5: Enter Room 2 (Move action) Round 6: Stare at room 2 (Standard action) [/SBLOCK][/SBLOCK] [/QUOTE]
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