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Diabetes in dnd
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<blockquote data-quote="Dannyalcatraz" data-source="post: 9351941" data-attributes="member: 19675"><p>My take is that baldness is on the spectrum of normal aging consequences for aging, depending on your genetics. So are things like arthritis, myopia, and others. But the same afflictions can ALSO be caused by trauma or disease.</p><p></p><p>So… whether a particular spell could rectify it depends on the cause.</p><p></p><p></p><p>Same answer as above. Is the patient obese because they overindulge and don’t exercise, or is there a genetic or traumatic cause at the root?</p><p></p><p>Albinism results from a genetic mutation…but so do other traits like red hair, blue eyes and others. How does the spell “know” what to change and what not to?</p><p></p><p>We know that alcoholism/addiction have genetic components, but AFAIK, it’s a predisposition not destiny.</p><p></p><p>Not so fast!</p><p></p><p>Sickle cell anemia results from having inherited a specific pair of mutated genes, one from each parent with sickle cell <strong>trait</strong>. That gene evolved because people with a single copy of that gene were more resistant to malaria. That is a <em>significant</em> upside in places where malaria is endemic.</p><p></p><p>So would healing magic reduce the anemia to a trait or zero it out completely? Or would it leave the genetics alone and merely alleviate the symptoms?</p><p></p><p>How it works- IF it works- has significant implications for the general health of the population.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 9351941, member: 19675"] My take is that baldness is on the spectrum of normal aging consequences for aging, depending on your genetics. So are things like arthritis, myopia, and others. But the same afflictions can ALSO be caused by trauma or disease. So… whether a particular spell could rectify it depends on the cause. Same answer as above. Is the patient obese because they overindulge and don’t exercise, or is there a genetic or traumatic cause at the root? Albinism results from a genetic mutation…but so do other traits like red hair, blue eyes and others. How does the spell “know” what to change and what not to? We know that alcoholism/addiction have genetic components, but AFAIK, it’s a predisposition not destiny. Not so fast! Sickle cell anemia results from having inherited a specific pair of mutated genes, one from each parent with sickle cell [B]trait[/B]. That gene evolved because people with a single copy of that gene were more resistant to malaria. That is a [I]significant[/I] upside in places where malaria is endemic. So would healing magic reduce the anemia to a trait or zero it out completely? Or would it leave the genetics alone and merely alleviate the symptoms? How it works- IF it works- has significant implications for the general health of the population. [/QUOTE]
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