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Diablo 3 Demon Hunter for 3.5?
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<blockquote data-quote="Azaar" data-source="post: 5769371" data-attributes="member: 1988"><p>Well, I already would be: Manyshot requires Dex 17, Point Blank Shot, Rapid Shot and BAB +6, while Greater Manyshot requires Dex 17, Point Blank Shot, Rapid Shot, Manyshot and BAB +6.</p><p></p><p>Rapid Shot is almost a wasted feat in trying to build up to something like what I'm envisioning, though: it requires a full-round action to fire that extra shot (with both attacks taking a -2 penalty). Then, you have to have Telling Blow for the chance at skirmish damage, and then only for critical hits -- and you're still missing on the skirmish AC bonus because a full-round action only allows you to take a 5-foot step; not enough for the minimum 10 feet movement required to gain the skirmish bonuses.</p><p></p><p>Rapid Shot's only use is as a stepping stone to Manyshot, which is a standard action to fire multiple shots (twice at BAB +6 with -4 penalty to each shot; three times at BAB +11 with -6 penalty to each shot; or four times at BAB +16 with -8 penalty to each shot) as a standard action. Each shot has to be at the same target, and if you critically hit more than once with attacks using sneak attack/skirmish, you only get to add that to the first attack; all subsequent attacks deal normal damage. Manyshot gives you your skirmish bonuses to AC and damage because it still gives you your move action to make that minimum 10-foot movement (or 20-foot movement if you're using the non-epic Improved Skirmish feat from Complete Scoundrel).</p><p></p><p>That's where Greater Manyshot would come in: Greater Manyshot gives you the added versatility of targeting multiple targets with your Manyshot use, but better yet makes it so that if you do fire at the same target and hit more than once with critical hits, each hit gets the benefit of that precision-based damage (sneak attack/skirmish).</p><p></p><p>I can understand if you can't use Manyshot/Greater Manyshot with the off-hand hand crossbow (incorporated with Two-Weapon Fighting), and just have a regular attack from it (albeit with an additional -2 penalty to each attack as a result of it being a light weapon in the off-hand). But Rapid Shot's full-round action flies in the face of what the Demon Hunter looks to be able to do with dual-wielding hand crossbows, and I'm not sure Rapid Shot would even work with Two-Weapon Fighting to give the additional attack to your offhand weapon.</p><p></p><p>Likewise, the Two-Weapon Fighting feat tree doesn't really work too well on its own to adequately reflect dual-wielding crossbows the way the Demon Hunter is shown to be capable of in that intro trailer, because the extra attacks granted from Improved TWF and Greater TWF are only usable as part of a full-round attack action. If I'm an 11th level ranger and have Greater TWF, I'd have six attacks as a full-round action, or two attacks as a standard action. Not really much of any difference going on between it and Rapid Shot, as discussed above.</p><p></p><p>Of course, then Manyshot's 30-foot range makes me wonder -- would Crossbow Sniper doubling the sneak attack/skirmish damage ranged attack from 30 to 60 feet also double the range for Manyshot, and allow you to use Manyshot or Greater Manyshot for those attacks at up to 60 feet away? I would be inclined to think so, since that 30-foot range seems to be in place specifically for the possibility of Manyshot and Greater Manyshot being used for sneak attacks and the like.</p></blockquote><p></p>
[QUOTE="Azaar, post: 5769371, member: 1988"] Well, I already would be: Manyshot requires Dex 17, Point Blank Shot, Rapid Shot and BAB +6, while Greater Manyshot requires Dex 17, Point Blank Shot, Rapid Shot, Manyshot and BAB +6. Rapid Shot is almost a wasted feat in trying to build up to something like what I'm envisioning, though: it requires a full-round action to fire that extra shot (with both attacks taking a -2 penalty). Then, you have to have Telling Blow for the chance at skirmish damage, and then only for critical hits -- and you're still missing on the skirmish AC bonus because a full-round action only allows you to take a 5-foot step; not enough for the minimum 10 feet movement required to gain the skirmish bonuses. Rapid Shot's only use is as a stepping stone to Manyshot, which is a standard action to fire multiple shots (twice at BAB +6 with -4 penalty to each shot; three times at BAB +11 with -6 penalty to each shot; or four times at BAB +16 with -8 penalty to each shot) as a standard action. Each shot has to be at the same target, and if you critically hit more than once with attacks using sneak attack/skirmish, you only get to add that to the first attack; all subsequent attacks deal normal damage. Manyshot gives you your skirmish bonuses to AC and damage because it still gives you your move action to make that minimum 10-foot movement (or 20-foot movement if you're using the non-epic Improved Skirmish feat from Complete Scoundrel). That's where Greater Manyshot would come in: Greater Manyshot gives you the added versatility of targeting multiple targets with your Manyshot use, but better yet makes it so that if you do fire at the same target and hit more than once with critical hits, each hit gets the benefit of that precision-based damage (sneak attack/skirmish). I can understand if you can't use Manyshot/Greater Manyshot with the off-hand hand crossbow (incorporated with Two-Weapon Fighting), and just have a regular attack from it (albeit with an additional -2 penalty to each attack as a result of it being a light weapon in the off-hand). But Rapid Shot's full-round action flies in the face of what the Demon Hunter looks to be able to do with dual-wielding hand crossbows, and I'm not sure Rapid Shot would even work with Two-Weapon Fighting to give the additional attack to your offhand weapon. Likewise, the Two-Weapon Fighting feat tree doesn't really work too well on its own to adequately reflect dual-wielding crossbows the way the Demon Hunter is shown to be capable of in that intro trailer, because the extra attacks granted from Improved TWF and Greater TWF are only usable as part of a full-round attack action. If I'm an 11th level ranger and have Greater TWF, I'd have six attacks as a full-round action, or two attacks as a standard action. Not really much of any difference going on between it and Rapid Shot, as discussed above. Of course, then Manyshot's 30-foot range makes me wonder -- would Crossbow Sniper doubling the sneak attack/skirmish damage ranged attack from 30 to 60 feet also double the range for Manyshot, and allow you to use Manyshot or Greater Manyshot for those attacks at up to 60 feet away? I would be inclined to think so, since that 30-foot range seems to be in place specifically for the possibility of Manyshot and Greater Manyshot being used for sneak attacks and the like. [/QUOTE]
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