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Diablo III hits early 2012
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<blockquote data-quote="GreyLord" data-source="post: 5691649" data-attributes="member: 4348"><p>And That's where Jay Wilson got into problems. He's been working on D2 for a while. However, Patch 1.10 was a long time after the initial release of Diablo...and Diablo LoD. Most of those who actually got the initial games were not playing online, but Wilson's main exposure to the game in the past few years HAS BEEN THE ONLINE community.</p><p></p><p>In fact, one could say the ONLY real exposure he's gotten was the online D2 community...he has NO idea about the SP portion or the MP portion that doesn't connect to Battle.net in any way, or those of use who really dislike Battle.net</p><p></p><p>(I actually played on Bnet for a tiny bit after LoD was released, made it into the top 10 druid list even, then stopped). I hated the rushes, just moving the game at a breaknet pace, people wanting me to go to PVP just because they like stabbing people in the back, challenges of idiots trying to kill me for no reason, Koreans begging me for stuff...it got very tiring, Chatters trying to talk to me when I log in...it got very tiring.</p><p></p><p>I found I actually didn't like bnet for Diablo 2.</p><p></p><p>Jay Wilson hasn't really had much exposure otherwise, and I think that unfortunately influenced him far too much. His exposure was to hard core Diablo players on Bnet...which means by catering to their wants he ignorantly is in many ways leaving those who are not in that crowd (who were a majority of D2 players, sure many tried bnet, but most were NOT playing on Bnet a few years later, or even now) out of his concerns. If they had an AHRMT for D2, it wouldn't have mattered to a majority of those who bought D2 because they never really played on BNet in a hardcore fashion in the first place.</p><p></p><p>Times change though, with WoW, maybe the primary audience of Blizzard has changed to completely online...and so that's who they'll completely cater to now, players who want to play online (MMO'ers) and ignore the rest of the world (the billions of others who don't play on line...though I'm not certain about those Chinese...I suspect that they have tons who play MMO's...but all of them are pirated MMO's on Pirate servers or something).</p><p></p><p>PS: That said, I plan on getting D3 and seeing how it is. It may be the LAST Blizzard game I ever get, depends on what happens with the game. I suspect, just as I stated, it's going to be made for all the WoW players and not for anyone else...but we'll see. IF it is...and the AH/RMT is simply a way for them to make money like they would in an MMO...then that's the last time I support Blizzard. Shame as well, since Blizzard used to be THE GAME company for people to go to for games. After this if they fail...they'll be like THE GAME company to avoid along with Ubisoft.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5691649, member: 4348"] And That's where Jay Wilson got into problems. He's been working on D2 for a while. However, Patch 1.10 was a long time after the initial release of Diablo...and Diablo LoD. Most of those who actually got the initial games were not playing online, but Wilson's main exposure to the game in the past few years HAS BEEN THE ONLINE community. In fact, one could say the ONLY real exposure he's gotten was the online D2 community...he has NO idea about the SP portion or the MP portion that doesn't connect to Battle.net in any way, or those of use who really dislike Battle.net (I actually played on Bnet for a tiny bit after LoD was released, made it into the top 10 druid list even, then stopped). I hated the rushes, just moving the game at a breaknet pace, people wanting me to go to PVP just because they like stabbing people in the back, challenges of idiots trying to kill me for no reason, Koreans begging me for stuff...it got very tiring, Chatters trying to talk to me when I log in...it got very tiring. I found I actually didn't like bnet for Diablo 2. Jay Wilson hasn't really had much exposure otherwise, and I think that unfortunately influenced him far too much. His exposure was to hard core Diablo players on Bnet...which means by catering to their wants he ignorantly is in many ways leaving those who are not in that crowd (who were a majority of D2 players, sure many tried bnet, but most were NOT playing on Bnet a few years later, or even now) out of his concerns. If they had an AHRMT for D2, it wouldn't have mattered to a majority of those who bought D2 because they never really played on BNet in a hardcore fashion in the first place. Times change though, with WoW, maybe the primary audience of Blizzard has changed to completely online...and so that's who they'll completely cater to now, players who want to play online (MMO'ers) and ignore the rest of the world (the billions of others who don't play on line...though I'm not certain about those Chinese...I suspect that they have tons who play MMO's...but all of them are pirated MMO's on Pirate servers or something). PS: That said, I plan on getting D3 and seeing how it is. It may be the LAST Blizzard game I ever get, depends on what happens with the game. I suspect, just as I stated, it's going to be made for all the WoW players and not for anyone else...but we'll see. IF it is...and the AH/RMT is simply a way for them to make money like they would in an MMO...then that's the last time I support Blizzard. Shame as well, since Blizzard used to be THE GAME company for people to go to for games. After this if they fail...they'll be like THE GAME company to avoid along with Ubisoft. [/QUOTE]
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