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Diablo III hits early 2012
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<blockquote data-quote="Wayside" data-source="post: 5691721" data-attributes="member: 8394"><p>This was actually the case for all Blizzard games prior to World of Warcraft, when online connectivity became mandatory. During the heyday of StarCraft it came out that only about 12% of the product keys that retailers sold ever logged into Battle.net.</p><p></p><p>(This was significant because StarCraft uses a single data set for all game types, which severely limits the kinds of balance changes Blizzard can make. The information came from Rob Pardo in a balance discussion on the Battle.net forums, so the original post is probably lost to time.)</p><p></p><p></p><p>The Diablo games have always been a fundamentally singleplayer experience, and Diablo 3 hasn't changed that. While pirate servers will certainly exist, most pirates won't use them. They'll play locally, offline, as they have with previous Diablo games and as StarCraft 2 pirates did. Once they've exhausted the singleplayer campaign, they'll move on to the next game.</p><p></p><p></p><p>That's a pretty gross distortion of the time frame though, since Blizzard didn't release any online-only games in 2002, 2003, or the first ten months and three weeks of 2004.</p></blockquote><p></p>
[QUOTE="Wayside, post: 5691721, member: 8394"] This was actually the case for all Blizzard games prior to World of Warcraft, when online connectivity became mandatory. During the heyday of StarCraft it came out that only about 12% of the product keys that retailers sold ever logged into Battle.net. (This was significant because StarCraft uses a single data set for all game types, which severely limits the kinds of balance changes Blizzard can make. The information came from Rob Pardo in a balance discussion on the Battle.net forums, so the original post is probably lost to time.) The Diablo games have always been a fundamentally singleplayer experience, and Diablo 3 hasn't changed that. While pirate servers will certainly exist, most pirates won't use them. They'll play locally, offline, as they have with previous Diablo games and as StarCraft 2 pirates did. Once they've exhausted the singleplayer campaign, they'll move on to the next game. That's a pretty gross distortion of the time frame though, since Blizzard didn't release any online-only games in 2002, 2003, or the first ten months and three weeks of 2004. [/QUOTE]
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Diablo III hits early 2012
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