Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Diaglo's Latest Debaucle - Rogue's Run
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="biorph" data-source="post: 1448640" data-attributes="member: 10426"><p><strong>The Rouge, The Rouge, The Rouge is on Fire</strong></p><p></p><p>It was another elf skeleton, ‘You couldn’t throw a rack around here with smashing the skeleton of some dead elf,’ thought Kem, ‘They were like cockroaches’. The elf had a nice sword with him though, it’s hilt was composed of moving gears and it had writing on it in gnomish, something about being the bane of clockmakers. Zyff used his wand to identify it, it was a magic sword, definitely of gnomish make. It aided those who wished to search out and disable traps. But it also had the ability to sunder objects it’s user wished to destroy. Kahlil toot it, since he was the most trained at disabling traps. Beyond the skeleton was a darkness past which no light would penetrate. Solafien and Sargazzo went first. They didn’t respond when they reached the end of the hall. Omar thought it might be another teleporter, so he tried scrying on them again. He pulled out his mirror and saw Solafien and Sargazzo standing in the bottom of an earthen pit looking around. “They seemed alright, it looks like it’s another teleporter.” Following Omar’s advice the party went through one at a time finding themselves in the bottom of a pit with high rock walls on each side. However before they went they left the babies in the chamber with some mashed up peaches. It was probably safer for them here, and hopefully they'd be alright. until they got back. </p><p></p><p>Just within the range of the light was an opening in the wall some 30 feet up. Omar mentioned that Sargazzo could also see another opening a little beyond that one. Ruen volunteer to climb up and check out the first one, and Kem was more then happy to let him, after all, it would help to get a good estimate of the abilities of the ‘competition’. Ruen had some abilities, but nothing spectacular. As he entered the cave there was a large gout of flame and Ruen went flying onto the opposite wall but caught himself and slid down to the bottom. Traps like that were the reason an acrobat never volunteered to go first in a climbing mission if he could help it. Thinking like that was one of the reasons fellowship of the acrobats were nicknamed ‘weasels’. Ruen climbed up the wall again, filling this time tying a rope off so Kahlil could climb up with him and search for traps. They both went up but a few seconds later Kahlil came flying out in another large gout of flame, hitting the wall and falling to the ground. The poor kid was not very good at climbing and had gotten knocked cold from the fall. He left Kahlil to the care of Omar who had training in such things, but took the sword they had just found, and free climbed up the wall, ropes only made things too easy. Ruen had apparently pressed himself against the wall avoiding getting blasted out again. Kem searched the entrance for traps. It was strange but when the held the sword the pressure plate that set off the trap was outlined in blue light. He wondered how Kahlil could have missed it. Knowing he had no ability in shutting the thing off, he called down to the rest of the party to throw him some chalk from Kahlil’s backpack. Then he outlined the pressure plate in chalk and made a note not the step there for the rest of the party. </p><p></p><p>The rest of the corridor was untrapped. It led into a large spherical room thirty feet in diameter. In the center was a large black orb. No one wanted to touch it, but the problem was, it just seemed to scream the word ‘KEY’ in Kem’s mind. The other problem was how to get to it. Kem thought he saw a solution to both dilemmas. “Sargazzo, kahlil is pretty light, why don’t you hold him up with your hands above your head, and let him use Zyff’s wand to identify this thing?” said Kem. It seemed like a reasonable enough idea so they tried it. Strangely enough the spell couldn’t identify the magic on the black ball, but it told the party that part of its magic aura was incomplete or missing. ‘Definitely a key’ Kem thought to himself ‘or at least part of one’. The ball was easy to move, but if allowed to float freely it simply returned to the center of the room. Meanwhile Kem searched the walls and ceiling for traps or more likely, more secret doors. On the very top of the ceiling above the ball was an opeing, barely larger than a finger. The outside of the opening had some sort of oily black soot on it. Kem couldn’t tell what it was, but had Zyff use his wing talons to climb up and look. “Hmm,” said Zyff, “It’s alchemist’s fire, I wonder what it is that ball really does.” They both climbed down and zyff asked to examine the ball. Kem had a hunch what that ball could be used for, but no one in the party was so injured he was willing to try it yet. </p><p></p><p>“Look” said Zyff waking Kem from his thoughts, “There’s something inside you can almost see it if you hold up the light.”</p></blockquote><p></p>
[QUOTE="biorph, post: 1448640, member: 10426"] [b]The Rouge, The Rouge, The Rouge is on Fire[/b] It was another elf skeleton, ‘You couldn’t throw a rack around here with smashing the skeleton of some dead elf,’ thought Kem, ‘They were like cockroaches’. The elf had a nice sword with him though, it’s hilt was composed of moving gears and it had writing on it in gnomish, something about being the bane of clockmakers. Zyff used his wand to identify it, it was a magic sword, definitely of gnomish make. It aided those who wished to search out and disable traps. But it also had the ability to sunder objects it’s user wished to destroy. Kahlil toot it, since he was the most trained at disabling traps. Beyond the skeleton was a darkness past which no light would penetrate. Solafien and Sargazzo went first. They didn’t respond when they reached the end of the hall. Omar thought it might be another teleporter, so he tried scrying on them again. He pulled out his mirror and saw Solafien and Sargazzo standing in the bottom of an earthen pit looking around. “They seemed alright, it looks like it’s another teleporter.” Following Omar’s advice the party went through one at a time finding themselves in the bottom of a pit with high rock walls on each side. However before they went they left the babies in the chamber with some mashed up peaches. It was probably safer for them here, and hopefully they'd be alright. until they got back. Just within the range of the light was an opening in the wall some 30 feet up. Omar mentioned that Sargazzo could also see another opening a little beyond that one. Ruen volunteer to climb up and check out the first one, and Kem was more then happy to let him, after all, it would help to get a good estimate of the abilities of the ‘competition’. Ruen had some abilities, but nothing spectacular. As he entered the cave there was a large gout of flame and Ruen went flying onto the opposite wall but caught himself and slid down to the bottom. Traps like that were the reason an acrobat never volunteered to go first in a climbing mission if he could help it. Thinking like that was one of the reasons fellowship of the acrobats were nicknamed ‘weasels’. Ruen climbed up the wall again, filling this time tying a rope off so Kahlil could climb up with him and search for traps. They both went up but a few seconds later Kahlil came flying out in another large gout of flame, hitting the wall and falling to the ground. The poor kid was not very good at climbing and had gotten knocked cold from the fall. He left Kahlil to the care of Omar who had training in such things, but took the sword they had just found, and free climbed up the wall, ropes only made things too easy. Ruen had apparently pressed himself against the wall avoiding getting blasted out again. Kem searched the entrance for traps. It was strange but when the held the sword the pressure plate that set off the trap was outlined in blue light. He wondered how Kahlil could have missed it. Knowing he had no ability in shutting the thing off, he called down to the rest of the party to throw him some chalk from Kahlil’s backpack. Then he outlined the pressure plate in chalk and made a note not the step there for the rest of the party. The rest of the corridor was untrapped. It led into a large spherical room thirty feet in diameter. In the center was a large black orb. No one wanted to touch it, but the problem was, it just seemed to scream the word ‘KEY’ in Kem’s mind. The other problem was how to get to it. Kem thought he saw a solution to both dilemmas. “Sargazzo, kahlil is pretty light, why don’t you hold him up with your hands above your head, and let him use Zyff’s wand to identify this thing?” said Kem. It seemed like a reasonable enough idea so they tried it. Strangely enough the spell couldn’t identify the magic on the black ball, but it told the party that part of its magic aura was incomplete or missing. ‘Definitely a key’ Kem thought to himself ‘or at least part of one’. The ball was easy to move, but if allowed to float freely it simply returned to the center of the room. Meanwhile Kem searched the walls and ceiling for traps or more likely, more secret doors. On the very top of the ceiling above the ball was an opeing, barely larger than a finger. The outside of the opening had some sort of oily black soot on it. Kem couldn’t tell what it was, but had Zyff use his wing talons to climb up and look. “Hmm,” said Zyff, “It’s alchemist’s fire, I wonder what it is that ball really does.” They both climbed down and zyff asked to examine the ball. Kem had a hunch what that ball could be used for, but no one in the party was so injured he was willing to try it yet. “Look” said Zyff waking Kem from his thoughts, “There’s something inside you can almost see it if you hold up the light.” [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Diaglo's Latest Debaucle - Rogue's Run
Top