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Diagonal area of spells
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<blockquote data-quote="Imaculata" data-source="post: 7397855" data-attributes="member: 6801286"><p>I generally allow magic to be as accurate as the players (or my monsters) want it to be. If a player wants to land a fireball in such a way that it only hits the enemies and not his allies, and he is able to do so in regards to the positions on the grid, then by all means. Why would you feel a need to restrict this? Why make combat more complicated?</p><p></p><p>I like that such strategies are possible with magic. Sometimes my players come up with really weird ideas. <em>"Can I use the Create Water spell, and then have my ally freeze it in mid air with a cold spell, to create a wall of ice?"</em>. <em>"Sure"</em> , I would reply, <em>"What is the size of the area of water that the spell can produce?"</em>.</p><p></p><p>I like that my players try to think outside what is literally written in the book, and be more creative. I WANT them to be this creative. And I try to be just as creative as them with my monsters, and how they use magic against the players.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7397855, member: 6801286"] I generally allow magic to be as accurate as the players (or my monsters) want it to be. If a player wants to land a fireball in such a way that it only hits the enemies and not his allies, and he is able to do so in regards to the positions on the grid, then by all means. Why would you feel a need to restrict this? Why make combat more complicated? I like that such strategies are possible with magic. Sometimes my players come up with really weird ideas. [I]"Can I use the Create Water spell, and then have my ally freeze it in mid air with a cold spell, to create a wall of ice?"[/I]. [I]"Sure"[/I] , I would reply, [I]"What is the size of the area of water that the spell can produce?"[/I]. I like that my players try to think outside what is literally written in the book, and be more creative. I WANT them to be this creative. And I try to be just as creative as them with my monsters, and how they use magic against the players. [/QUOTE]
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