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General Tabletop Discussion
*Pathfinder & Starfinder
Diagonal wonkiness scenarios
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<blockquote data-quote="baberg" data-source="post: 4106893" data-attributes="member: 61654"><p>In my final post to this thread (it grows boring arguing with those who have already decided their opinions) I point to Massawyrm who has DM'd a 4th Edition campaign as part of the playtesting.</p><p></p><p><em>At first glance there are a couple rule changes that will seem silly. The one that crawled up my craw the first session was the fact that diagonal movement counts as just one square. The idea that you could move faster diagonally than you could straight or side to side is retarded. But by the second session I didn’t care. Why? No one EVER had to recount a movement. You could eyeball distances without surprises popping up because you forgot to double count the second diagonal.</em></p><p><em></em></p><p><em>Everyone moves and counts and there’s never a hint of second guessing. And when it came down to it, any optimization a player could get out of it was balanced by the monsters having the same thing. Life is just easier this way.</em></p></blockquote><p></p>
[QUOTE="baberg, post: 4106893, member: 61654"] In my final post to this thread (it grows boring arguing with those who have already decided their opinions) I point to Massawyrm who has DM'd a 4th Edition campaign as part of the playtesting. [i]At first glance there are a couple rule changes that will seem silly. The one that crawled up my craw the first session was the fact that diagonal movement counts as just one square. The idea that you could move faster diagonally than you could straight or side to side is retarded. But by the second session I didn’t care. Why? No one EVER had to recount a movement. You could eyeball distances without surprises popping up because you forgot to double count the second diagonal. Everyone moves and counts and there’s never a hint of second guessing. And when it came down to it, any optimization a player could get out of it was balanced by the monsters having the same thing. Life is just easier this way.[/i] [/QUOTE]
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