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Diamond Throne Setting, so whats cool about it
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<blockquote data-quote="Varianor Abroad" data-source="post: 1373947" data-attributes="member: 12425"><p>Is the setting cool? </p><p></p><p>Yes. (I'm biased. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>What are the cool parts about it? </p><p></p><p>A #1 for me is that it's not detailed to death. It's like Greyhawk when the setting book first came out. So much room with just enough detail.</p><p></p><p>What's also cool is the background. It's a land ruled by giants, who took it over after some half-dragon half-demons called the dramojh had almost finished conquering it. </p><p></p><p>There's tons of cool ideas floating around. Like the Floating Forest. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> There's plenty of neat, but not overwhelming flavor. I particularly like the way that Monte did the monster list so that you work with creatures that were created by the now-vanished dramojh. Having that notion helps explain contextually why there are so many critters running around.</p><p></p><p></p><p></p><p>All of which are very non-standard fair. In that respect, DT is not as ground-breaking IMO. It's a very solid fantasy setting inspired more by Stephen Donaldson than Tolkien. It's not really far out. Which is actually better in my opinion because my players relate better to it than something intellectually amazing (*cough* *cough* Sky Realms of Jorune) that they have trouble absorbing. </p><p></p><p>However, it can merge with a fantastic setting with just a bit of tweaking. Thartholan is a country wracked by the dramojh who brought in bits of things (including entire cities) from other dimensions to rob for power. That's a great lead-in to Planescape or something similar. (Monte is working on Beyond Countless Doorways even as we speak, I believe.)</p></blockquote><p></p>
[QUOTE="Varianor Abroad, post: 1373947, member: 12425"] Is the setting cool? Yes. (I'm biased. :D ) What are the cool parts about it? A #1 for me is that it's not detailed to death. It's like Greyhawk when the setting book first came out. So much room with just enough detail. What's also cool is the background. It's a land ruled by giants, who took it over after some half-dragon half-demons called the dramojh had almost finished conquering it. There's tons of cool ideas floating around. Like the Floating Forest. ;) There's plenty of neat, but not overwhelming flavor. I particularly like the way that Monte did the monster list so that you work with creatures that were created by the now-vanished dramojh. Having that notion helps explain contextually why there are so many critters running around. All of which are very non-standard fair. In that respect, DT is not as ground-breaking IMO. It's a very solid fantasy setting inspired more by Stephen Donaldson than Tolkien. It's not really far out. Which is actually better in my opinion because my players relate better to it than something intellectually amazing (*cough* *cough* Sky Realms of Jorune) that they have trouble absorbing. However, it can merge with a fantastic setting with just a bit of tweaking. Thartholan is a country wracked by the dramojh who brought in bits of things (including entire cities) from other dimensions to rob for power. That's a great lead-in to Planescape or something similar. (Monte is working on Beyond Countless Doorways even as we speak, I believe.) [/QUOTE]
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