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DiasExMachina 4ED Update
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<blockquote data-quote="Dias Ex Machina" data-source="post: 4536555" data-attributes="member: 58907"><p>As we polish up the core book and the starter adventure, we've begun to look into the future (to coin a phrase) at our next book and the first module, due to be released around the same time as <em>Foundation</em>. As promised, we are applying our own unique style to everything, despite certain concedes that are needed to be made in a module's construction. Despite having some classic dungeon crawl themes (like ludicrous traps and numerous though seemingly random and illogical placed monsters), we are still pushing for a plot-heavy adventure that's still easy enough for any green player to run through. As always, DMs create their own level of involvement--about how much of the module they are going to use and how many they are going to ignore. </p><p></p><p>Even though these first modules have yet to be named, we can reveal certain elements of what to expect. The first one is a classic mystery that blends into science fiction and finally into horror. The module is a tribute and homage to a classic Gygax adventure some of you may be aware of, called Expedition to Barrier Peaks. I have a copy of said module but will not be re-reading it. Rather, I just plan on taking its lead in doing something with my own brand of adventure and story. When I say I have a copy of the module, I mean I really do have a first printing, dated 1981, not the reprint in Realms of Horror many years later, including the cheesy color art and mammoth maps that required four screens! I hope to pay service to a few other beloved or derived franchises with this module like Alien, Outland, and even Event Horizon. I'm already about a quarter into the module. </p><p></p><p>Not much has happened with the core rulebook. As I was saying earlier, I think the majority of any issues would occur with character creation and equipment and once we are happy with that, the rest should fall together. Not willing to rest upon those achievements, we are already working with the GSL limitations to expand possibilities for this game and possible future products from the company.</p><p></p><p>Oh, and heavens forbid anyone should take anything we say with any merit, but from a bunch of Canadian hosers to all citizens of the United States, I would like to say that regardless of who you voted for, you made your voices heard by, as the President Elect said Tuesday, "rejecting the myth of their generation's apathy." Job well done.</p></blockquote><p></p>
[QUOTE="Dias Ex Machina, post: 4536555, member: 58907"] As we polish up the core book and the starter adventure, we've begun to look into the future (to coin a phrase) at our next book and the first module, due to be released around the same time as [I]Foundation[/I]. As promised, we are applying our own unique style to everything, despite certain concedes that are needed to be made in a module's construction. Despite having some classic dungeon crawl themes (like ludicrous traps and numerous though seemingly random and illogical placed monsters), we are still pushing for a plot-heavy adventure that's still easy enough for any green player to run through. As always, DMs create their own level of involvement--about how much of the module they are going to use and how many they are going to ignore. Even though these first modules have yet to be named, we can reveal certain elements of what to expect. The first one is a classic mystery that blends into science fiction and finally into horror. The module is a tribute and homage to a classic Gygax adventure some of you may be aware of, called Expedition to Barrier Peaks. I have a copy of said module but will not be re-reading it. Rather, I just plan on taking its lead in doing something with my own brand of adventure and story. When I say I have a copy of the module, I mean I really do have a first printing, dated 1981, not the reprint in Realms of Horror many years later, including the cheesy color art and mammoth maps that required four screens! I hope to pay service to a few other beloved or derived franchises with this module like Alien, Outland, and even Event Horizon. I'm already about a quarter into the module. Not much has happened with the core rulebook. As I was saying earlier, I think the majority of any issues would occur with character creation and equipment and once we are happy with that, the rest should fall together. Not willing to rest upon those achievements, we are already working with the GSL limitations to expand possibilities for this game and possible future products from the company. Oh, and heavens forbid anyone should take anything we say with any merit, but from a bunch of Canadian hosers to all citizens of the United States, I would like to say that regardless of who you voted for, you made your voices heard by, as the President Elect said Tuesday, "rejecting the myth of their generation's apathy." Job well done. [/QUOTE]
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