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Dice with character...when is using them cheating?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9598055" data-attributes="member: 18"><p>Yeah I've seen similar, and worse from some apps.</p><p></p><p>It's true in some cases, at least historically. You couldn't guarantee it was the case for any given VTT or app.</p><p></p><p>But what is very common is that methods of generating RNG are not very good, not seemingly very well tested, and produce results that aren't always plausible or sometimes even are clearly buggy (like the Mothership app).</p><p></p><p>Videogames using RNG generally seem to be subjected to more thorough testing and use more complex methods to generate randomness - sometimes they use actual physics sims (I think DNDBeyond might do this as well), and where physics sims are used, I haven't seen any of the same problems I have with the instant RNG of some VTTs and apps.</p><p></p><p></p><p>Nah.</p><p></p><p>A lot of programs that use RNG don't generate it in very good ways, or are just outright buggy. As noted, I've seen physics sim-based dice-rolling and it seems to produce results that make more sense. It's not some Lovecraftian thing man come on! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9598055, member: 18"] Yeah I've seen similar, and worse from some apps. It's true in some cases, at least historically. You couldn't guarantee it was the case for any given VTT or app. But what is very common is that methods of generating RNG are not very good, not seemingly very well tested, and produce results that aren't always plausible or sometimes even are clearly buggy (like the Mothership app). Videogames using RNG generally seem to be subjected to more thorough testing and use more complex methods to generate randomness - sometimes they use actual physics sims (I think DNDBeyond might do this as well), and where physics sims are used, I haven't seen any of the same problems I have with the instant RNG of some VTTs and apps. Nah. A lot of programs that use RNG don't generate it in very good ways, or are just outright buggy. As noted, I've seen physics sim-based dice-rolling and it seems to produce results that make more sense. It's not some Lovecraftian thing man come on! :) [/QUOTE]
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Dice with character...when is using them cheating?
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