Vixtrin Knef
Female Human Fighter 1
Chaotic Good
Character Sheet:
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Str 16 -- (10 pts used)
Dex 14 -- (6 pts used)
Con 12 -- (4 pts used)
Int 14 -- (6 pts used)
Wis 10 -- (2 pts used)
Cha 8 -- (0 pts used)
Hit Points 11 (1d10 + 1 Con bonus)
Current HP 3
AC 16, Touch 12, Flat 14 (+4 armor, +2 Dex)
Init +2 (+2 Dex)
BAB +1 (+1 class), Grap +4 (+1 bab, +3 Str)
Speed 30 (base 30, light encumbrance, chain shirt)
Fort +3 (+2 class, +1 Con), Ref +2 (+0 class, +2 Dex), Will +0 (+0 class, +0 Wis)
+4 Melee, Spiked chain, 2d4+4, 20/x2
-- +14 Disarm w/ spiked chain (+4 attack, +4 Improved Disarm, +4 Two-handed weapon, +2 for spiked chain)
+4 Melee, Dagger, 1d4+3, 19-20/x2
+3 Ranged, Dagger, 1d4+3, 19-20/x2, 10' range increment
Medium size, 5' 6", 120 lbs., 20 yrs old
Black hair, blue eyes, creamy skin, horrible burn covering right side of face and neck
Speaks: common, dwarvish, halfling
+1 Bluff (2 cc ranks, -1 Cha)
+5 Climb (4 ranks, +3 Str, -2 acp)*
+6 Craft (weaponsmithing) (4 ranks, +2 Int)
+5 Jump (4 ranks, +3 Str, -2 acp)*
+0 Listen (0 ranks, +0 Wis)
+0 Spot (0 ranks, +0 Wis)
+3 Swim (4 ranks, +3 Str, -4 acp)**
*Add +2 to Climb and Jump if Vixtrin divests herself of armor
**As per PHB, acp for Swim is double normal
Feats
- Exotic Weapon Proficiency (spiked chain)
- Combat Expertise (can subtract up to BAB from attack and add same number to AC)
- Improved Disarm (+4 to disarm attempts, no AoO incurred)
Human Traits
- Medium size
- 1 extra feat at 1st level
- Extra skill points
- Bonus Languages (any)
- Favored Class (any)
Fighter Abilities
- Proficient w/ simple and martial weapons
- Proficient w/ all armor and shields (including tower shields)
- Bonus Feats (see Table 5-1: Feats, PHB 90 for list)
Equipment (65.5 lbs carried, 76 lbs allowed for a light load)
- Chain shirt (worn, 25 lbs) 100 gp
- Traveler's outfit (worn)
- Belt pouch (worn, 1/2 lb) 1 gp
- Gloves (worn, 0 lbs) 1 gp
- Spiked chain (belt left, 10 lbs) 25 gp
- Dagger (belt right, 1 lb) 2 gp
- Dagger (hidden boot sheath on right, 1 lb) 2 gp
- Backpack (center back, 2 lb) 2 gp
- Bedroll (below backpack, 5 lb) 1 sp
- Leather corset (backpack, 6 lbs) 5 gp
- Waterskin- water (backpack, 4 lbs) 1 gp
- Torch x 4 (backpack, 4 lbs) 4 cp
- Flint & Steel (backpack, 0 lbs) 1 gp
- Trail Rations x 2 days (backpack, 2 lbs) 1 gp
- Soap (backpack, 1 lb) 5 sp
- Caltrops x 2 (backpack, 4 lbs) 2 gp
- Polishing rag (backpack, 0 lbs) 0 gp
Coins- 6 gp, 3 sp, 6 cp (belt pouch tucked inside breeches pocket)
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Character Background:
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Vixtrin Knef is the daughter of Elise Portman, a local aging whore in the employ of the Emporium. Elise, better known to patrons of the Emporium by the name Summer Skye, birthed Vixtrin during a tenure as paid consort to the old Governor-Mayor Neff. Mayor Neff paid Elise handsomely but had the condition that his consort not bed another man during her time at his side as his mistress. In exchange, Elise was given private quarters within the Emporium near a covert back exit to facilitate the Mayor's ingress and egress. When Mayor Neff discovered his consort to be with child, he visciously beat Elise to near death and promised her an early grave if she so much as breathed a solemn word of the paternity of her child. Spitting on Elise, who lay crumpled upon the floor as he turned to leave, Mayor Neff raucously bellowed a final brandishment, "Beside, there's none in this town to believe the word of a paltry whore who's likely bedded every man in town."
Elise, for her part, had little recourse other than to beg the Emporium's proprietor for room and board during her pregnancy. Elise's legendary beauty and sensual ability had long been a soft spot for the proprietor, who elected to put Elise to work in the kitchens rather than boot her to the street. In the short six months of Elise's position as scutlery maid, her hands grew knuckled and raw, her back stooped. By the time Vixtrin was born, Elise was a ruined whore and was put to work servicing not the wealthy clientele she'd bedded before but the most common, low sort of men. From the time she could walk and speak, Vixtrin worked in the Emporium to tend Elise and served in a secondary capacity as errand girl for the establishment's cook and stablemaster. Vixtrin saw with her own young eyes the seedy underbelly of Diamond Lake and grew to hate not only the miners but her mother as well.
In the twenty years since his affair with Elise, the old Governor-Mayor has passed away, leaving his son Lanod Neff to inherit both property and title. With the old Governor's death also died the secret of Vixtrin's paternity, for the Governor has so polluted Elise's name to the populace that Vixtrin has long been the scourge of the town, a target for name-calling and jest. Zalamada, current proprietor of the Emporium, was only a young whore herself during Elise's travails and knowns little or nothing of Vixtrin's siring.
Vixtrin grew to be a spiteful child prone to theft and bragging. Though she longed to be free of the coarse nature of the brothel and to have a beautiful mother whose back was unstooped and whose legs were straight, Vixtrin's longing for affection went largely unnoticed. When Vixtrin reached the age of 14, Elise paid for the child to be taken as acoltye to the garrison's temple of Heironeous. Thinking that she had done her child a great service and full of the most shallow kind of motherly love that longed only to be free of the burden Vixtrin presented, Elise begged Valkus Dunn to accept the girl into the priesthood. When asked for the child's surname, Elise balked and gave Vixtrin's name as Knef, which was as close as she could bring her courage and illiterate self to naming her daughter's true father.
When Vixtrin proved to be not only unfit for clerical duty but also in possession of the worst kind of temperament, Dunn promptly dismissed the child to the care of the garrison itself. Vixtrin found better purchase among the rank and file of the garrison and soon mastered the way of the blade and the heavy armor beloved by Captain Trask. Like all the other soldiers, Vixtrin was tattoed at the start of her term of service with indigo-hued ink bearing the rank of Private and the serial number 3105 on the inside of a forearm.
Though Vixtrin demonstrated a sharp mind and a clear mastery of the short sword and pike, she was prone to pulling pranks on her fellow rank-and-file soldiers. In a prank gone horribly wrong, Captain Trask found himself doused with a bucket of feces while exiting the garrison's dining hall one evening. Vixtrin was soon pinpointed as the culprit and dishonorably handed over to Sheriff Cubbin, the jailor, for three months' confinement. Dismissed from the garrison, Vixtrin brooded during her three months in jail but at the end found a peace she'd previously not known.
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Personality:
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Full of vigor upon her release from jail, Vixtrin plied herself as apprentice to Manlin Osgood, Diamond Lake's blacksmith and armorer. Vixtrin has worked hard for Osgood and harder still at redeeming herself in the eyes of the town. Osgood has been happy to have a capable apprentice, even if Vixtrin is by far older than the normal age for such work, but has thus far reserved judgement on Vixtrin's effort to redeem herself. The townsfolk, however, have long memories and Vixtrin's recent efforts have gone in vain. Vixtrin maintains a cautious and guarded friendship with Lartis the Lame, Diamond Lake's resident crippled priest, and Sprout, the younger brother of one of Vixtrin's former cohorts in crime. Lartis, while of practical use to Vixtrin because he supplies her with ointment to heal her many smithing burns in exchange for whatever scrap metal Manlin Osgood sets aside, attracts Vixtrin because the dwarf's outer limp seems to Vixtrin to represent not only her own toils to survive but also the vilification of the local mining industry. Vixtrin likes Sprout simply because of his unassuming nature and easy-going attitude. After the death of his older brother, Sprout became like a little brother to Vixtrin.
Vixtrin is smart enough to know that one town is largely like another; she's comfortable for the moment staying in Diamond Lake and pursuing a decent life than traveling to the Free City where she'd likely find only a pittance of work. Her sour relationship with both her mother and the majority of the Diamond Lake citizenry, however, often prods Vixtrin to consider leaving her roots and living elsewhere. Vixtrin still struggles to rein in her vanity and temper and has yet to bring herself to pay a visit to her mother in the brothel.
Vixtrin abhors anything to do with her whore of a mother, down to the very fleas infesting the straw beds of the Emporium's flophouse. Vixtrin's strong distaste for the life of a prostitute has given rise to an even stronger desire to be the opposite of her mum. To wit, Vixtrin's clothing and equipment are always clean, polished and neatly mended if possible. Vixtrin keeps her own body a veritable temple and would rather pay for a bath than a meal if push came to shove. Vixtrin has survived her early meager beginnings as the daughter of a common whore by walling herself off from friendship and love. The outcome of Vixtrin's scrap to survive over the years has been the development of a bold, daring, haughty personality. Vixtrin loves to test her martial prowess at arms and is not above besting a man in a public bar fight. Vixtrin's spiked chain is her primary adornment and her chief love. She tends to her weapon nightly, checking each link and barb for surety. Were Vixtrin to discover the joy of a loyal friend, she would no doubt cling to such a bond with all the protective love she so lacked as a child.
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Appearance:
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Vixtrin inherited all of her mothers's beauty, down to the silken black locks, sapphire eyes, and unblemished creamy alabaster skin. A large and mottled burn of angry red, however, mars the entire right side of Vixtrin's face and extends down past her neck. The burn is the result of a careless Exporium client drunkenly pouring lime from a cask of tanner's solution on Vixtrin when she was a bare eight years old. The burn is horrific enough, the skin still palpably blistered, to cause most folk, even those long familiar with Vixtrin, to avert their eyes in disgust when speaking to her. For her part, Vixtrin carries herself boldly. Vixtrin's flashing blue eyes dare any to meet her gaze for longer than a second or two. Proud to a fault, Vixtrin is meticulous in the upkeep of her gear and garb and strongly dislikes being unclean. Vixtrin favors a traveler's outfit not because she is prone to wandering the wilds of the countryside but because the outfit affords her the practicality of pockets combined with the comfort of an artisan's garb. Vixtrin's wool breeches are neatly tucked into hard-boiled leather boots that flare at her knees. Sewn inside her right boot is a hidden sheath containing a dagger. Vixtrin wears a belt slung low over her hips, from which hangs a coiled length of spiked chain, a knotted belt pouch of coins tucked into her right pocket, a sheathed dagger, and oftentimes a pair of leather gloves dyed to match the chocolate brown of her boots. Hidden underneath a cream-colored linen tunic, Vixtrin wears a corset fashioned of black leather. A simple brown homespun vest hangs unbuttoned layered atop her tunic. Vixtrin does not sport any visible reliquary or holy symbols, but the inside of her left forearm is tattooed with the rank and number of a garrison soldier.
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