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Dichotomy's Age of Worms: The Whispering Cairn Rogue's Gallery
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<blockquote data-quote="Amal Shukup" data-source="post: 2828283" data-attributes="member: 6291"><p><strong>Sprout's Character Sheet</strong></p><p></p><p>Spaul 'Sprout' Steepleton</p><p>Male Human Rogue 1</p><p>CG (Neutral tendencies)</p><p></p><p><strong>Character Sheet</strong>:</p><p>[sblock]</p><p>Str 14 -- (6 pts used)</p><p>Dex 15 -- (8 pts used)</p><p>Con 10 -- (2 pts used)</p><p>Int 14 -- (6 pts used)</p><p>Wis 10 -- (2 pts used)</p><p>Cha 12 -- (4 pts used)</p><p></p><p>Hit Points 6 (1d6)</p><p>AC 13 (+1 armor, +2 Dex), Touch 12, Flat 11</p><p>Init +2 (+2 Dex)</p><p>BAB +0 (+0.75 Rogue), Grap +2 (+0 BAB, +2 Str)</p><p>Speed 30 (base 30, load 50.5/58, light armor</p><p>Fort +0 (+0.3 Rogue, +0 Con)</p><p>Ref +4 (+2.5 class, +2 Dex)</p><p>Will 0 (+0.3 Rogue, 0 Wis)</p><p></p><p>+2 Melee, Dagger, 1d4+2 + (1d6 SA*), 19-20/x2</p><p>+2 Melee, Sap, 1d6+2 + (1d6 SA*) Subdual x2</p><p>+2 Ranged, Dagger, 1d4+2 + (1d6 SA*), 19-20/x2, 10' r</p><p>+2 Ranged, Sling, 1d4+2 + (1d6 SA*), x2, 50' r</p><p></p><p>Medium, 5'8", 140 lbs., 17 yrs old</p><p>Dirty Blonde, Grey eyes, Fair skin</p><p></p><p>Speaks Common, Dwarven (+ 1 other appropriately local languages)</p><p></p><p>Skills (44 Ranks at 1st Level)</p><p>+4 Balance (2 Ranks + 2 Dex)</p><p>+5 Bluff (4 Ranks +1 Cha)</p><p>+6 Climb (4 Ranks + 2 Dex)</p><p>+6 Disable Device (4 Ranks + 2 Int)</p><p>+6 Hide (4 Ranks + 2 Dex)</p><p>+4 Knowledge (Local) (2 Ranks +2 Int)</p><p>+4 Listen (4 Ranks +0 Wis)</p><p>+6 Move Silently (4 Ranks + 2 Dex)</p><p>+6 Open Lock (4 Ranks + 2 Dex)</p><p>+2 Spot (2 Ranks +0 Wis)</p><p>+4 Search (2 Ranks +2 Int)</p><p>+6 Sleight of Hand (4 Ranks + 2 Dex)</p><p>+6 Tumble (4 Ranks + 2 Dex)</p><p></p><p>Feats</p><p>- Combat Expertise</p><p>- Improved Feint</p><p></p><p>Human Traits</p><p>- Medium: As Medium creatures, humans have no special bonuses or penalties</p><p>- Human base land speed is 30 feet.</p><p>- 1 extra feat at 1st level.</p><p>- 4 extra skill points at 1st level and 1 extra skill point at each additional level.</p><p>- Automatic Language: Common. Bonus Languages: Any (other than secret languages)</p><p>- Favored Class: Any.</p><p></p><p>Rogue Abilities</p><p>- Simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword</p><p>- Light armor</p><p>- Sneak Attack: +1d6</p><p>- Trapfinding: Rogues can locate/disable traps</p><p></p><p></p><p>Stuff:</p><p>Leather Armor (worn, 15 pds) 10gp</p><p>Traveling Outfit (worn, 0 pds) 0gp</p><p></p><p>Dagger (belt right, 1 pd) 2gp</p><p>Sling (belt rear, 0 pds) 0gp</p><p>Sling Bullets (pouch) (belt right, 5 pds) 1sp</p><p>Belt Pouch (belt, left, .5 pds) 1gp</p><p></p><p>Dagger (boot right - concealed, 1 pd) 2gp</p><p>Sap (boot left - concealed, 2 pds) 1 gp</p><p></p><p>Backpack (center back, 2 pds) 2gp</p><p>Bedroll (below backpack, 5 pds) 1sp</p><p>50' Silk Rope (below backpack, 5 pds) 10gp</p><p></p><p>Waterskin (backpack, 4 pds) 1gp</p><p>Trail Rations- 3 days (backpack, 3 pds) 15sp</p><p>4 Sacks (Empty) (backpack, 2 pds) 4sp</p><p>0 Torches (backpack, 2 pds) 5 cp (1 is lit, the other was dropped while handing it to fintan)</p><p>2 Sunrods (backpack, 2 pds) 4 gp</p><p>Flint & Steel (backpack, 0 pds) 1gp</p><p>Thieves Tools (backpack, 1 pd) 30gp</p><p></p><p>Coins- 53gp, 8sp, 5cp (pouch)</p><p>4 Tindertwigs (pouch, 0 pds) 5 gp[/sblock]</p><p></p><p></p><p><strong>Background</strong></p><p>[sblock]</p><p>Spaul 'Sprout' Steepleton is the youngest child of Sango and Polly Steepleton. Sango managed (ly) to support his family working for Luzanne Parrin until his death in a tunnel collapse about 10 years ago. Polly Steepleton died soon after while trying to support the family working as a freelance, ahem, 'entertainer' - leaving the 10 year old 'Sprout' in the care of his 14 year old brother Pongo.</p><p></p><p>Desperate for money, Pongo quickly found himself caught up in the criminal underworld; starting as a pickpocket and graduating to burglary and protection rackets. Although he tried to keep Spaul out of 'the life', the younger Steepleton proved to be an irrepressible tag-along, and picked up a variety of skills from his older brother and his associates - who adopted 'Sprout' as a sort of mascot.</p><p></p><p>Recently, Pongo was killed by Sherrif Cubbin's goons while 'resisting arrest' (or, perhaps more accurately, 'resisting shakedown'). Either way, 'Sprout' is now without means of support and is looking for options...[/sblock]</p><p></p><p><strong>Personality</strong></p><p>[sblock]</p><p>Spaul is a bright, charming kid with a shockingly low regard for established authority... He has a decided knack for figuring stuff out and learning new things. While saddened by the loss of his family, he is by nature lighthearted and optimistic, and generally presents a friendly, cheerful demeanor - right before quietly pocketing your money pouch...</p><p></p><p>He resents the local mining establishment (at least the high muckety mucks) and particularly despises the Sherriff's goons, but gets along well with just about everybody else.[/sblock]</p><p></p><p><strong>Appearance</strong></p><p>[sblock]</p><p>Spaul actually looks even younger than his 17 years, with an unruly shock of dirty blonde hair, freckles and an easy and charming grin. He affects a fairly 'urban' style and his clothes reflect that: cap, short leather jacket, off-white blousy shirt tucked into patched leather trousers and well worn, soft leather boots.</p><p></p><p>When 'Adventuring', Spaul is likely to also wear the slightly oversized and patched leather armor and haversack he inherited from his older brother, as well as his hooded travelling cloak.[/sblock]</p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 2828283, member: 6291"] [b]Sprout's Character Sheet[/b] Spaul 'Sprout' Steepleton Male Human Rogue 1 CG (Neutral tendencies) [b]Character Sheet[/b]: [sblock] Str 14 -- (6 pts used) Dex 15 -- (8 pts used) Con 10 -- (2 pts used) Int 14 -- (6 pts used) Wis 10 -- (2 pts used) Cha 12 -- (4 pts used) Hit Points 6 (1d6) AC 13 (+1 armor, +2 Dex), Touch 12, Flat 11 Init +2 (+2 Dex) BAB +0 (+0.75 Rogue), Grap +2 (+0 BAB, +2 Str) Speed 30 (base 30, load 50.5/58, light armor Fort +0 (+0.3 Rogue, +0 Con) Ref +4 (+2.5 class, +2 Dex) Will 0 (+0.3 Rogue, 0 Wis) +2 Melee, Dagger, 1d4+2 + (1d6 SA*), 19-20/x2 +2 Melee, Sap, 1d6+2 + (1d6 SA*) Subdual x2 +2 Ranged, Dagger, 1d4+2 + (1d6 SA*), 19-20/x2, 10' r +2 Ranged, Sling, 1d4+2 + (1d6 SA*), x2, 50' r Medium, 5'8", 140 lbs., 17 yrs old Dirty Blonde, Grey eyes, Fair skin Speaks Common, Dwarven (+ 1 other appropriately local languages) Skills (44 Ranks at 1st Level) +4 Balance (2 Ranks + 2 Dex) +5 Bluff (4 Ranks +1 Cha) +6 Climb (4 Ranks + 2 Dex) +6 Disable Device (4 Ranks + 2 Int) +6 Hide (4 Ranks + 2 Dex) +4 Knowledge (Local) (2 Ranks +2 Int) +4 Listen (4 Ranks +0 Wis) +6 Move Silently (4 Ranks + 2 Dex) +6 Open Lock (4 Ranks + 2 Dex) +2 Spot (2 Ranks +0 Wis) +4 Search (2 Ranks +2 Int) +6 Sleight of Hand (4 Ranks + 2 Dex) +6 Tumble (4 Ranks + 2 Dex) Feats - Combat Expertise - Improved Feint Human Traits - Medium: As Medium creatures, humans have no special bonuses or penalties - Human base land speed is 30 feet. - 1 extra feat at 1st level. - 4 extra skill points at 1st level and 1 extra skill point at each additional level. - Automatic Language: Common. Bonus Languages: Any (other than secret languages) - Favored Class: Any. Rogue Abilities - Simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword - Light armor - Sneak Attack: +1d6 - Trapfinding: Rogues can locate/disable traps Stuff: Leather Armor (worn, 15 pds) 10gp Traveling Outfit (worn, 0 pds) 0gp Dagger (belt right, 1 pd) 2gp Sling (belt rear, 0 pds) 0gp Sling Bullets (pouch) (belt right, 5 pds) 1sp Belt Pouch (belt, left, .5 pds) 1gp Dagger (boot right - concealed, 1 pd) 2gp Sap (boot left - concealed, 2 pds) 1 gp Backpack (center back, 2 pds) 2gp Bedroll (below backpack, 5 pds) 1sp 50' Silk Rope (below backpack, 5 pds) 10gp Waterskin (backpack, 4 pds) 1gp Trail Rations- 3 days (backpack, 3 pds) 15sp 4 Sacks (Empty) (backpack, 2 pds) 4sp 0 Torches (backpack, 2 pds) 5 cp (1 is lit, the other was dropped while handing it to fintan) 2 Sunrods (backpack, 2 pds) 4 gp Flint & Steel (backpack, 0 pds) 1gp Thieves Tools (backpack, 1 pd) 30gp Coins- 53gp, 8sp, 5cp (pouch) 4 Tindertwigs (pouch, 0 pds) 5 gp[/sblock] [b]Background[/b] [sblock] Spaul 'Sprout' Steepleton is the youngest child of Sango and Polly Steepleton. Sango managed (ly) to support his family working for Luzanne Parrin until his death in a tunnel collapse about 10 years ago. Polly Steepleton died soon after while trying to support the family working as a freelance, ahem, 'entertainer' - leaving the 10 year old 'Sprout' in the care of his 14 year old brother Pongo. Desperate for money, Pongo quickly found himself caught up in the criminal underworld; starting as a pickpocket and graduating to burglary and protection rackets. Although he tried to keep Spaul out of 'the life', the younger Steepleton proved to be an irrepressible tag-along, and picked up a variety of skills from his older brother and his associates - who adopted 'Sprout' as a sort of mascot. Recently, Pongo was killed by Sherrif Cubbin's goons while 'resisting arrest' (or, perhaps more accurately, 'resisting shakedown'). Either way, 'Sprout' is now without means of support and is looking for options...[/sblock] [b]Personality[/b] [sblock] Spaul is a bright, charming kid with a shockingly low regard for established authority... He has a decided knack for figuring stuff out and learning new things. While saddened by the loss of his family, he is by nature lighthearted and optimistic, and generally presents a friendly, cheerful demeanor - right before quietly pocketing your money pouch... He resents the local mining establishment (at least the high muckety mucks) and particularly despises the Sherriff's goons, but gets along well with just about everybody else.[/sblock] [b]Appearance[/b] [sblock] Spaul actually looks even younger than his 17 years, with an unruly shock of dirty blonde hair, freckles and an easy and charming grin. He affects a fairly 'urban' style and his clothes reflect that: cap, short leather jacket, off-white blousy shirt tucked into patched leather trousers and well worn, soft leather boots. When 'Adventuring', Spaul is likely to also wear the slightly oversized and patched leather armor and haversack he inherited from his older brother, as well as his hooded travelling cloak.[/sblock] [/QUOTE]
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