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Did 5e 2024 Not meet the economic goals set, and if not, why not?
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<blockquote data-quote="Stormonu" data-source="post: 9704964" data-attributes="member: 52734"><p>Very much this. In 2014, eyes were starting to turn towards D&D, it was showing up increasingly in many areas over the years (Sarah Connor Chronicles, Futurama, Stranger Things, The Gamers, etc.), movie stars were even talking about it and streaming live plays. Covid really turned things upside down - suddenly a lot of people had free time on their hands and it appears a lot turned to social games - board games, RPGs - to fill two needs at once, with something to do and a way to interact with others.</p><p></p><p>Basically, in 2024-25, the world is a much different place than then. A lot of the world has moved on and the iron was cooling by the time WotC struck with the new books. WotC's taken the plunge and they'll have to swim forward with the changes they made, there's no going back (well, they <em>could</em> do a New Coke reversal, but I don't think that's happening; too much pride, investment and lack of backlash).</p><p></p><p>To me, in the end it's not much of a big deal. Things change, the world moves on, old product adapts or dies and companies stand or fall, often over resistance to change, some outwardly silly choices in hindsight or plain dumb luck (or lack thereof). There's still plenty of 3PP producers to slake any 5E desires I have, and a 50 years of back catalog if I have a hankering for the Old Ways - which I'll admit I've had at least a desire for some B/X or 2E in the last few years. It's amazing D&D as a hobby has survived so long, but in truth at this point I could care less whether WotC carries the banner forward on or not. And a good portion of the time of late, I'd just rather they didn't.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9704964, member: 52734"] Very much this. In 2014, eyes were starting to turn towards D&D, it was showing up increasingly in many areas over the years (Sarah Connor Chronicles, Futurama, Stranger Things, The Gamers, etc.), movie stars were even talking about it and streaming live plays. Covid really turned things upside down - suddenly a lot of people had free time on their hands and it appears a lot turned to social games - board games, RPGs - to fill two needs at once, with something to do and a way to interact with others. Basically, in 2024-25, the world is a much different place than then. A lot of the world has moved on and the iron was cooling by the time WotC struck with the new books. WotC's taken the plunge and they'll have to swim forward with the changes they made, there's no going back (well, they [I]could[/I] do a New Coke reversal, but I don't think that's happening; too much pride, investment and lack of backlash). To me, in the end it's not much of a big deal. Things change, the world moves on, old product adapts or dies and companies stand or fall, often over resistance to change, some outwardly silly choices in hindsight or plain dumb luck (or lack thereof). There's still plenty of 3PP producers to slake any 5E desires I have, and a 50 years of back catalog if I have a hankering for the Old Ways - which I'll admit I've had at least a desire for some B/X or 2E in the last few years. It's amazing D&D as a hobby has survived so long, but in truth at this point I could care less whether WotC carries the banner forward on or not. And a good portion of the time of late, I'd just rather they didn't. [/QUOTE]
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Community
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Did 5e 2024 Not meet the economic goals set, and if not, why not?
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