Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Did any DM actually RUN the FR that way?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The_Warlock" data-source="post: 3826066" data-attributes="member: 21215"><p>Well, as others have said, there appears to be a population who have had problems as stated. I don't see any reason why people would feel the need to make that up.</p><p></p><p>On the other hand, I've been running a single FR campaign for 13 years. I have utilized a wide array of NPCs in interactions with my players' characters. Several of the "ubers" as they are being called. And they've never stolen the spotlight. They've pointed them in important directions, offered lore, provided patronage, and been allies and obstacles. So unfortunately, I've not experienced this problem as a FR specific.</p><p></p><p>I've been in campaigns where exceptionally powerful NPCs did the heavy lifting, and deus ex machina was the order of the day. And most of them were set in Greyhawk, for what it's worth, though I don't think that had anything to do with the setting itself either.</p><p></p><p>I think WD may have the right of it though - WotC may be trying to idiot-proof the game and the setting against gamers who run roughshod over common sense, and misuse material to play at the expense of their players.</p><p></p><p>I just think that there are a fair number of people that this approach won't appeal to because it feels like things are being dumbed down (regardless of the actual fact), and how it breaks with continuity of their established games. Also, the end result is that a fair amount of distaste probably comes from the concept that because of that break (based on the limited info to date), it feels like they are losing support for the setting as they have come to know it.</p><p></p><p>Also, I don't know if idiot-proofing such a game, or a setting, is truly possible when the first rule is and has been, Use what you like, ignore what you don't, make up stuff you want. In the end, bad GMs will still be bad GMs and will put back in the things that make them so. Good GMs may like what's produced, or may ignore the offering because they feel the material is either too bland, or too disconnected from what has gone before. Average GMs and New GMs may find it useful as a place to stretch their legs and figure out how to grow. </p><p></p><p>How that equals market share, brand viability and customer retention only the coming year plus will tell.</p><p></p><p>A long way to answer, but I have never suffered these problems they expound upon in my game, nor in the FR games I've been in. So, I guess I can't ease those concerns.</p></blockquote><p></p>
[QUOTE="The_Warlock, post: 3826066, member: 21215"] Well, as others have said, there appears to be a population who have had problems as stated. I don't see any reason why people would feel the need to make that up. On the other hand, I've been running a single FR campaign for 13 years. I have utilized a wide array of NPCs in interactions with my players' characters. Several of the "ubers" as they are being called. And they've never stolen the spotlight. They've pointed them in important directions, offered lore, provided patronage, and been allies and obstacles. So unfortunately, I've not experienced this problem as a FR specific. I've been in campaigns where exceptionally powerful NPCs did the heavy lifting, and deus ex machina was the order of the day. And most of them were set in Greyhawk, for what it's worth, though I don't think that had anything to do with the setting itself either. I think WD may have the right of it though - WotC may be trying to idiot-proof the game and the setting against gamers who run roughshod over common sense, and misuse material to play at the expense of their players. I just think that there are a fair number of people that this approach won't appeal to because it feels like things are being dumbed down (regardless of the actual fact), and how it breaks with continuity of their established games. Also, the end result is that a fair amount of distaste probably comes from the concept that because of that break (based on the limited info to date), it feels like they are losing support for the setting as they have come to know it. Also, I don't know if idiot-proofing such a game, or a setting, is truly possible when the first rule is and has been, Use what you like, ignore what you don't, make up stuff you want. In the end, bad GMs will still be bad GMs and will put back in the things that make them so. Good GMs may like what's produced, or may ignore the offering because they feel the material is either too bland, or too disconnected from what has gone before. Average GMs and New GMs may find it useful as a place to stretch their legs and figure out how to grow. How that equals market share, brand viability and customer retention only the coming year plus will tell. A long way to answer, but I have never suffered these problems they expound upon in my game, nor in the FR games I've been in. So, I guess I can't ease those concerns. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Did any DM actually RUN the FR that way?
Top