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Did Anybody Ever Play "Space Opera?"
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<blockquote data-quote="Plane Sailing" data-source="post: 4158486" data-attributes="member: 114"><p>Actually, to be fairer to Traveller it was more like playing Firefly (in fact, it was *exactly* like playing Firefly... they could almost have called it "spaceships and sixshooters"! I was so sad that series got cancelled)</p><p></p><p>Starships never figured into my campaign for some reason - I think they were basically out of reach financially, and they just got used as 'locations' and 'plot devices'. Certainly nobody ever commissioned their own ships.</p><p></p><p>As a result, spaceship construction rules never got a workout.</p><p></p><p>I used my own 'universe' rather than any SO specific one, and I don't think I bothered working out precise distances with 3d trig (although it wouldn't have been a hardship, I don't think it ever came up).</p><p></p><p>The zoomorphic races were only loosely defined in my original rules, and I just used them as-is. The didn't have the social diversity in the races which Traveller eventually had with its excellent 'aliens' guidebooks - those were textbooks on how to make alien races more than 'humans in funny makeup' IMO. I remember that the Transhumans became a backward and religiously repressed race in my campaign, laden with all kinds of hangups which made them refreshing character choices and not mere ubermensch PCs <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Later books may have fleshed out SO zoomorphic races, but I never came across them, so I can't really comment.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 4158486, member: 114"] Actually, to be fairer to Traveller it was more like playing Firefly (in fact, it was *exactly* like playing Firefly... they could almost have called it "spaceships and sixshooters"! I was so sad that series got cancelled) Starships never figured into my campaign for some reason - I think they were basically out of reach financially, and they just got used as 'locations' and 'plot devices'. Certainly nobody ever commissioned their own ships. As a result, spaceship construction rules never got a workout. I used my own 'universe' rather than any SO specific one, and I don't think I bothered working out precise distances with 3d trig (although it wouldn't have been a hardship, I don't think it ever came up). The zoomorphic races were only loosely defined in my original rules, and I just used them as-is. The didn't have the social diversity in the races which Traveller eventually had with its excellent 'aliens' guidebooks - those were textbooks on how to make alien races more than 'humans in funny makeup' IMO. I remember that the Transhumans became a backward and religiously repressed race in my campaign, laden with all kinds of hangups which made them refreshing character choices and not mere ubermensch PCs :) Later books may have fleshed out SO zoomorphic races, but I never came across them, so I can't really comment. Cheers [/QUOTE]
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