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Did I screw up? (fighter feat selction)
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<blockquote data-quote="Gaiden" data-source="post: 414107" data-attributes="member: 103"><p>A couple of points</p><p></p><p>1.) there is a vast disparity between value of magical items between you and the archer.</p><p></p><p>2.) Your feat selection is fine - I don't know what your Chr is but it may be worth it to take a level of cleric and take divine shield feat. - this will give you a bonus to AC as well as attack/damage</p><p></p><p>3.) get your cleric to cast shield other on you - this effectively doubles your HP - one of the most powerful spells in the game (just have to keep in mind the range)</p><p></p><p>4.) Embrace the damage sponge - but as a result fight to maximize your potential - get endurance cast on you, you might want to consider dragon's toughness as a feat, EXPERTISE EXPERTISE EXPERTISE, fight defensively all the time - if your purpose is to be the dwarven shield for your party, shoot for dwarven defender, may want to consider taking a level of barbarian for the added con bonus - alternatively -see if anyone in the party can cast rage (the spell - does not cause the AC penalty)</p><p></p><p>5.) at all times have MV on your shield and armor (cast from the cleric) - the +6 total AC bonus will be more than worth it</p><p></p><p>6.) get your cleric to give you the a few spells (the fourth level spell - forget name) and take shield if faith, protection from evil, and divine favor</p><p></p><p>7.) if possible have GMW on your axe (and shield) and have BS on you.</p><p></p><p>You would be using something like 11 or 12 of the cleric's spells</p><p></p><p>The cleric can then sit back casting hold person's or some such from a distance spontaneously casting cure spells on himself when his hit points get low (from shield other), meanwhile, your archer friend will dish out the damage from safety.</p><p></p><p>Your character concept will not benefit from multiple low powered enemies nor one big baddie with a low AC - you should simply ready actions to attack the first thing that comes your way. If its a high powered enemy - go all defense - fighting defensively, full expertise if you have it, and simply be a block in the way of your opponent - again - highly recommend dwarven defender.</p><p></p><p>Your character also does not benefit from any sort of mobility on the battlefield (another reason for the DD PrC). As a result, you may want to pick up something like hold the line, or close quarters combat.</p><p></p><p>I would recommend just scrapping the WS-Shieldbash as you will probably want to focus on defense more often than offense. Also, the IC-DWA may be useful but if you want to capatilize on working well with your party I would recommend a more defensive oriented feat.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 414107, member: 103"] A couple of points 1.) there is a vast disparity between value of magical items between you and the archer. 2.) Your feat selection is fine - I don't know what your Chr is but it may be worth it to take a level of cleric and take divine shield feat. - this will give you a bonus to AC as well as attack/damage 3.) get your cleric to cast shield other on you - this effectively doubles your HP - one of the most powerful spells in the game (just have to keep in mind the range) 4.) Embrace the damage sponge - but as a result fight to maximize your potential - get endurance cast on you, you might want to consider dragon's toughness as a feat, EXPERTISE EXPERTISE EXPERTISE, fight defensively all the time - if your purpose is to be the dwarven shield for your party, shoot for dwarven defender, may want to consider taking a level of barbarian for the added con bonus - alternatively -see if anyone in the party can cast rage (the spell - does not cause the AC penalty) 5.) at all times have MV on your shield and armor (cast from the cleric) - the +6 total AC bonus will be more than worth it 6.) get your cleric to give you the a few spells (the fourth level spell - forget name) and take shield if faith, protection from evil, and divine favor 7.) if possible have GMW on your axe (and shield) and have BS on you. You would be using something like 11 or 12 of the cleric's spells The cleric can then sit back casting hold person's or some such from a distance spontaneously casting cure spells on himself when his hit points get low (from shield other), meanwhile, your archer friend will dish out the damage from safety. Your character concept will not benefit from multiple low powered enemies nor one big baddie with a low AC - you should simply ready actions to attack the first thing that comes your way. If its a high powered enemy - go all defense - fighting defensively, full expertise if you have it, and simply be a block in the way of your opponent - again - highly recommend dwarven defender. Your character also does not benefit from any sort of mobility on the battlefield (another reason for the DD PrC). As a result, you may want to pick up something like hold the line, or close quarters combat. I would recommend just scrapping the WS-Shieldbash as you will probably want to focus on defense more often than offense. Also, the IC-DWA may be useful but if you want to capatilize on working well with your party I would recommend a more defensive oriented feat. [/QUOTE]
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