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Did The Complete Fighter's Handbook kill "Zero to Hero"?
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<blockquote data-quote="PHATsakk43" data-source="post: 9502616" data-attributes="member: 7041071"><p>I thought the addition of expertise in PO:C&T for non-single class fighters was sufficient.</p><p></p><p>As for rangers, I simply let them choose at creation to take the ambidextrous ability or bow specialization. I never had one that didn’t take the latter option among players who had played the RAW one and saw how it didn’t really work as intended.</p><p></p><p>The bow specialization benefit of firing before any possible initiative value is pretty strong, although, crossbow specialists get it as well. The one thing that the bow brings that the crossbow doesn’t is it’s ability to add all strength and dexterity bonuses to the attack.</p><p></p><p>So, a theoretical fighter with long bow specialization with 18/00 strength and 18 dexterity would have +7 to hit (+3 STR, +2 DEX, +2 point blank bonus) and +6 damage. This attack would also be made prior to the start of normal combat, regardless of initiative, albeit only once per combat.</p><p></p><p>Granted, those ability scores are a bit preposterous, but not completely unrealistic at mid-to-high level play.</p></blockquote><p></p>
[QUOTE="PHATsakk43, post: 9502616, member: 7041071"] I thought the addition of expertise in PO:C&T for non-single class fighters was sufficient. As for rangers, I simply let them choose at creation to take the ambidextrous ability or bow specialization. I never had one that didn’t take the latter option among players who had played the RAW one and saw how it didn’t really work as intended. The bow specialization benefit of firing before any possible initiative value is pretty strong, although, crossbow specialists get it as well. The one thing that the bow brings that the crossbow doesn’t is it’s ability to add all strength and dexterity bonuses to the attack. So, a theoretical fighter with long bow specialization with 18/00 strength and 18 dexterity would have +7 to hit (+3 STR, +2 DEX, +2 point blank bonus) and +6 damage. This attack would also be made prior to the start of normal combat, regardless of initiative, albeit only once per combat. Granted, those ability scores are a bit preposterous, but not completely unrealistic at mid-to-high level play. [/QUOTE]
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Did The Complete Fighter's Handbook kill "Zero to Hero"?
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