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Did The Finished 5th Edition Change Anyone's Mind?
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<blockquote data-quote="MARCVS AVRELIVS" data-source="post: 6573242" data-attributes="member: 6792955"><p>I skipped the play-test, and was generally planning on skipping 5e. I've been playing D&D in some form or another since '78, and had tried every version from OD&D up to Pathfinder. But I was feeling burned out, and just felt like I could maybe 5e was going to be a good jumping off point. The stuff I had been hearing from the play-test wasn't exciting me, after all.</p><p></p><p>Then I happened to be on vacation in the summer of 2014, and stopped into an old friend's game store. There was a copy of the Players Handbook on the wall, and I gave it a flip through and kind of liked what I was seeing. Said friend then offered me a 'old friend' discount of 20% off cover, and my son (age 9) said "Buy it, Dad" and I caved.</p><p></p><p>That night, in a motel room, my son and I whipped up a half-orc barbarian (who, according to my son, recognized violence was the last resort) in under an hour and I was able to run a quickly combat using "made up" goblin stats on the fly.</p><p></p><p>And I was sold on the game. I started out at the same age my son was, with the Blue Box. This version seemed as easy for him to get as that one did, played about as fast and fun as it did, and best of all, I was able to just fake up goblins using my ancient "AD&D 1e" knowledge that somehow was still lurking in the back of my head and run on the fly.</p></blockquote><p></p>
[QUOTE="MARCVS AVRELIVS, post: 6573242, member: 6792955"] I skipped the play-test, and was generally planning on skipping 5e. I've been playing D&D in some form or another since '78, and had tried every version from OD&D up to Pathfinder. But I was feeling burned out, and just felt like I could maybe 5e was going to be a good jumping off point. The stuff I had been hearing from the play-test wasn't exciting me, after all. Then I happened to be on vacation in the summer of 2014, and stopped into an old friend's game store. There was a copy of the Players Handbook on the wall, and I gave it a flip through and kind of liked what I was seeing. Said friend then offered me a 'old friend' discount of 20% off cover, and my son (age 9) said "Buy it, Dad" and I caved. That night, in a motel room, my son and I whipped up a half-orc barbarian (who, according to my son, recognized violence was the last resort) in under an hour and I was able to run a quickly combat using "made up" goblin stats on the fly. And I was sold on the game. I started out at the same age my son was, with the Blue Box. This version seemed as easy for him to get as that one did, played about as fast and fun as it did, and best of all, I was able to just fake up goblins using my ancient "AD&D 1e" knowledge that somehow was still lurking in the back of my head and run on the fly. [/QUOTE]
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