Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Did The Finished 5th Edition Change Anyone's Mind?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6575673" data-attributes="member: 996"><p>I've seen the mechanic or it's equivalent (like re-rolls) in use quite a lot long before 5e and it never seemed a bad thing. Indeed, Advantage is one of those happy mechanical rewards for 'good play' that players seem to appreciate /more/ than the raw numbers (which are still quite good, as long as the roll is fairly close to 50/50 to begin with) would seem to indicate. (Disadvantage, by the same token, is extra-dismal.) </p><p></p><p>Is it just the binary, non-stacking nature of the mechanic that you don't care for?</p><p></p><p> I can see how bounded accuracy might feel like advancing slowly, or simply having less room for advancement (I think gaining 20 HD and 9 spell levels leaves plenty of other sorts of advancement to feel, though). Is that what you mean by 'sideways?' That you get more stuff rather than doing stuff better? Because that doesn't sound so bad.</p><p></p><p>Not any one sub-genre, certainly, and any speculation about what they were 'trying' to do is fruitless. If you want to think of the game as defining it's own genre, then you neatly absolve it from any failure to model the broader fantasy genre, even though its presented as an FRPG. That's convenient if you feel the need to 'defend' it. But, it's not terribly informative or useful in understanding or evaluating it.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6575673, member: 996"] I've seen the mechanic or it's equivalent (like re-rolls) in use quite a lot long before 5e and it never seemed a bad thing. Indeed, Advantage is one of those happy mechanical rewards for 'good play' that players seem to appreciate /more/ than the raw numbers (which are still quite good, as long as the roll is fairly close to 50/50 to begin with) would seem to indicate. (Disadvantage, by the same token, is extra-dismal.) Is it just the binary, non-stacking nature of the mechanic that you don't care for? I can see how bounded accuracy might feel like advancing slowly, or simply having less room for advancement (I think gaining 20 HD and 9 spell levels leaves plenty of other sorts of advancement to feel, though). Is that what you mean by 'sideways?' That you get more stuff rather than doing stuff better? Because that doesn't sound so bad. Not any one sub-genre, certainly, and any speculation about what they were 'trying' to do is fruitless. If you want to think of the game as defining it's own genre, then you neatly absolve it from any failure to model the broader fantasy genre, even though its presented as an FRPG. That's convenient if you feel the need to 'defend' it. But, it's not terribly informative or useful in understanding or evaluating it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Did The Finished 5th Edition Change Anyone's Mind?
Top